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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
01-26-2016, 11:39 AM (This post was last modified: 01-26-2016, 11:41 AM by slarlac249.)
#3,761
slarlac249 Offline
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(01-26-2016, 01:53 AM)Tino Wrote: @slarlac249:performance drop in what backend?

d3d12 and d3d11,

i play rogue leader in d3d12, apart from slowdown on the training mission, all other missions are full speed, no over/under clock. i noticed in 528 some slowdown on intro, didn't always occur though.
524 plays the intro 100%.

i play rebel strike in d3d11 as 12 makes some missions flicker to the point it's terrible on the eyes Smile only seems to happen on the endor mission, as i'm move about the terrain flickers. i know slowdown on that mission, on 524 is plays 100% smooth with a 80% under clock, 528 it kept dropping to 80-90% speed and thus crackling the audio.
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01-26-2016, 01:19 PM
#3,762
CowlScatman Offline
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Tino i was wondering if the problems related to loading custom textures were fixed? im in the process of fixing computer so i cant test.
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01-26-2016, 04:55 PM (This post was last modified: 01-26-2016, 04:59 PM by shangry.)
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shangry Offline
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Umm... GameCube adapter is gone in 529... can't use it, there's no option.

EDIT: For anyone that couldn't find it, it's in the dropdown menu for the controllers. Don't worry!
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01-26-2016, 08:19 PM
#3,764
djneo Offline
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Heys guys, does anyone have same problem by using custom textures and Ishiiruka?

With custom textures Dolpin crashes after few seconds. Without it everything works fine.

Also it didnt crash with master version of Dolphin.
Any ideas how can I fix this would be much appreciated..

Thanks!
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Windows 10
Intel i7-9900K @ 4.9Ghz
32 GB RAM
Nvidia 1080ti
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01-26-2016, 09:24 PM
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CowlScatman Offline
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(01-26-2016, 08:19 PM)djneo Wrote: Heys guys, does anyone have same problem by using custom textures and Ishiiruka?

With custom textures Dolpin crashes after few seconds. Without it everything works fine.

Also it didnt crash with master version of Dolphin.
Any ideas how can I fix this would be much appreciated..

Thanks!

i am having this problem. It just crashes on startup now with it enabled
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01-26-2016, 10:34 PM
#3,766
Tino Offline
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Can you give more detail like What is the texture pack you are using?
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01-26-2016, 11:16 PM
#3,767
Kamikaze_Ice Offline
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(01-26-2016, 09:24 PM)CowlScatman Wrote: i am having this problem. It just crashes on startup now with it enabled

For what it's worth, I've not had any problems using Xenoblade texture pack. Even posted my shader settings in that thread (made on build 529 (f077f9b), but it works with 532 (9dc73c0) and antialiasing. Still playing around with settings)
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01-26-2016, 11:42 PM
#3,768
djneo Offline
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(01-26-2016, 10:34 PM)Tino Wrote: Can you give more detail like What is the texture pack you are using?

Hello, I use mu custom pack for Nhl2k11. Some textures are quite big, still png.

But again, it works in master version, so not sure what is the problem..

Would love to try your version too, cuz it has some neat functions Smile

Thanks for your time and work!
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Windows 10
Intel i7-9900K @ 4.9Ghz
32 GB RAM
Nvidia 1080ti
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01-27-2016, 08:26 AM
#3,769
CowlScatman Offline
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(01-26-2016, 10:34 PM)Tino Wrote: Can you give more detail like What is the texture pack you are using?

Tino for me it was a custom one that i had put in over 200 hours with. It's gone now thanks to a computer problem that i just got back from but it was just crashing on the game startup and it seemed to happen even faster with prefetch custom textures.
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01-27-2016, 12:15 PM
#3,770
xtremebuzz1 Offline
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Anyone know if its possible to get dx9 working on windows 10 with ishiiruka?
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