(01-20-2016, 07:01 PM)JosJuice Wrote: Is it? I'm wasn't aware that this was on the issue tracker.Yup, it's there.
https://bugs.dolphin-emu.org/issues/9096
If not, it's really similar.
[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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01-21-2016, 03:51 AM
(01-20-2016, 07:01 PM)JosJuice Wrote: Is it? I'm wasn't aware that this was on the issue tracker.Yup, it's there. https://bugs.dolphin-emu.org/issues/9096 If not, it's really similar. 01-21-2016, 08:10 AM
(This post was last modified: 01-21-2016, 08:28 AM by CowlScatman.)
Tino i just upgraded to windows 10 from 7 and now d3d11 backend just straight up isnt working.
d3d12 works just fine though. EDIT: after doing a little tinkering i noticed the cause was loading custom textures. I disabled custom textures and it ran just fine. ishi 524 If you could fix this it would be extremely helpful as im currently working on a texture pack using your build . 01-22-2016, 04:00 AM
updated the latest folder with a new version, merge latest changes from post proceeing, master and dx12, Testing is welcome. Enjoy.
your 528 build still instantly crashes on all the pcs ive tried it on,is this issue just impossible to fix or something? its starting to get really irritating you know...
@AlexS2412: have you tryed 528? can you post the specs of the machines where it crash for you?
please if you make a report post more details, i always test my versions with 3 pc i have available, one with a 290x, one with hd7850 and one with and nvidia quadro , all are working perfectly here with windows 10. 01-22-2016, 04:59 AM
(01-22-2016, 04:56 AM)Tino Wrote: @AlexS2412: have you tryed 528? can you post the specs of the machines where it crash for you? its on all my machines . my amd radeon card,my nvidia quadro card,it doesnt matter what settings or backend i use,it just plain crashes when attempting to load anything it puases on the black screen for loading a rom for a moment then crashes and burns before even attempting to load. 01-22-2016, 05:00 AM
what all information do you need to help me resolve this issue,also pm me with your skype if you have it,my skype is AlexS.24@live.com
01-22-2016, 05:09 AM
@AlexS2412: can you enter backend configuration? dit it crash for you only when startinga game or it crashes in other places like configuration menues, have you tryied using portable mode to isolate configuration issues? can you share your configuration so i can test it locally?
01-22-2016, 05:13 AM
okay so i can enter all menus and settings perfectly,its just that when i go to run a game it shows a black window and after a few seconds crashes. i would send my config file if i could but it simply wont let me,so ill just paste the contents below.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [General] LastFilename = C:\Users\Retpmus Workstation\Desktop\Emulators\roms\gamecube and wii/SMNE01.wbfs ShowLag = False ShowFrameCount = False ISOPaths = 1 RecursiveISOPaths = False NANDRootPath = C:/Users/Retpmus Workstation/Documents/Dolphin Emulator/Wii WirelessMac = ISOPath0 = C:\Users\Retpmus Workstation\Desktop\Emulators\roms\gamecube and wii GCMPathes = 1 GCMPath0 = C:\Users\Retpmus Workstation\Desktop\Emulators\roms\gamecube and wii RecursiveGCMPaths = False [Interface] ConfirmStop = True UsePanicHandlers = False OnScreenDisplayMessages = False HideCursor = False AutoHideCursor = False MainWindowPosX = 83 MainWindowPosY = 147 MainWindowWidth = 793 MainWindowHeight = 600 Language = 0 ShowToolbar = True ShowStatusbar = True ShowLogWindow = False ShowLogConfigWindow = False ExtendedFPSInfo = False ThemeName40 = Clean PauseOnFocusLost = False ShowConsole = False [Display] FullscreenResolution = 1920x1200 Fullscreen = False RenderToMain = False RenderWindowXPos = 662 RenderWindowYPos = 247 RenderWindowWidth = 995 RenderWindowHeight = 760 RenderWindowAutoSize = False KeepWindowOnTop = False ProgressiveScan = True PAL60 = False DisableScreenSaver = True ForceNTSCJ = False [GameList] ListDrives = False ListWad = True ListElfDol = True ListWii = True ListGC = True ListJap = True ListPal = True ListUsa = True ListAustralia = True ListFrance = True ListGermany = True ListItaly = True ListKorea = True ListNetherlands = True ListRussia = True ListSpain = True ListTaiwan = True ListWorld = True ListUnknown = True ListSort = 3 ListSortSecondary = -3 ColorCompressed = True ColumnPlatform = True ColumnBanner = True ColumnNotes = True ColumnID = False ColumnRegion = True ColumnSize = True ColumnState = True ColumnFileName = False [Core] HLE_BS2 = True CPUCore = 1 Fastmem = True CPUThread = True DSPHLE = True SkipIdle = True SyncOnSkipIdle = True SyncGPU = False SyncGpuMaxDistance = 200000 SyncGpuMinDistance = -200000 SyncGpuOverclock = 1.00000000 DefaultISO = DVDRoot = Apploader = EnableCheats = False SelectedLanguage = 0 OverrideGCLang = False DPL2Decoder = False Latency = 2 MemcardAPath = C:/Users/Retpmus Workstation/Documents/Dolphin Emulator/GC/MemoryCardA.USA.raw MemcardBPath = C:/Users/Retpmus Workstation/Documents/Dolphin Emulator/GC/MemoryCardB.USA.raw AgpCartAPath = AgpCartBPath = SlotA = 1 SlotB = 255 SerialPort1 = 255 BBA_MAC = SIDevice0 = 6 SIDevice1 = 0 SIDevice2 = 0 SIDevice3 = 0 WiiSDCard = False WiiKeyboard = False WiimoteContinuousScanning = False WiimoteEnableSpeaker = False RunCompareServer = False RunCompareClient = False FrameLimit = 0x00000001 FrameSkip = 0x00000000 Overclock = 4.00000000 OverclockEnable = False GFXBackend = DX9 GPUDeterminismMode = auto GameCubeAdapter = False AdapterRumble = False PerfMapDir = DSPThread = False DefaultGCM = UseFPS = False TimingVariance = 40 FPRF = False AccurateNaNs = False TimeStretching = False RSHACK = False WiiSpeakSupport = False EmulationSpeed = 1.00000000 AdapterRumble0 = True SimulateKonga0 = False AdapterRumble1 = True SimulateKonga1 = False AdapterRumble2 = True SimulateKonga2 = False AdapterRumble3 = True SimulateKonga3 = False [Movie] PauseMovie = False Author = DumpFrames = False DumpFramesSilent = False ShowInputDisplay = False [DSP] EnableJIT = True DumpAudio = False DumpUCode = False Backend = XAudio2 Volume = 9 CaptureLog = False [Input] BackgroundInput = True [FifoPlayer] LoopReplay = True [Hotkeys] Open = 79 OpenModifier = 2 ChangeDisc = 0 ChangeDiscModifier = 0 RefreshList = 0 RefreshListModifier = 0 PlayPause = 349 PlayPauseModifier = 0 Stop = 27 StopModifier = 0 Reset = 0 ResetModifier = 0 FrameAdvance = 0 FrameAdvanceModifier = 0 StartRecording = 0 StartRecordingModifier = 0 PlayRecording = 0 PlayRecordingModifier = 0 ExportRecording = 0 ExportRecordingModifier = 0 Readonlymode = 0 ReadonlymodeModifier = 0 ToggleFullscreen = 13 ToggleFullscreenModifier = 1 Screenshot = 348 ScreenshotModifier = 0 Exit = 0 ExitModifier = 0 Wiimote1Connect = 344 Wiimote1ConnectModifier = 1 Wiimote2Connect = 345 Wiimote2ConnectModifier = 1 Wiimote3Connect = 346 Wiimote3ConnectModifier = 1 Wiimote4Connect = 347 Wiimote4ConnectModifier = 1 BalanceBoardConnect = 348 BalanceBoardConnectModifier = 1 ToggleIR = 0 ToggleIRModifier = 0 ToggleAspectRatio = 0 ToggleAspectRatioModifier = 0 ToggleEFBCopies = 0 ToggleEFBCopiesModifier = 0 ToggleFog = 0 ToggleFogModifier = 0 IncreaseFrameLimit = 0 IncreaseFrameLimitModifier = 0 DecreaseFrameLimit = 0 DecreaseFrameLimitModifier = 0 LoadStateSlot1 = 340 LoadStateSlot1Modifier = 0 LoadStateSlot2 = 341 LoadStateSlot2Modifier = 0 LoadStateSlot3 = 342 LoadStateSlot3Modifier = 0 LoadStateSlot4 = 343 LoadStateSlot4Modifier = 0 LoadStateSlot5 = 344 LoadStateSlot5Modifier = 0 LoadStateSlot6 = 345 LoadStateSlot6Modifier = 0 LoadStateSlot7 = 346 LoadStateSlot7Modifier = 0 LoadStateSlot8 = 347 LoadStateSlot8Modifier = 0 LoadStateSlot9 = 0 LoadStateSlot9Modifier = 0 LoadStateSlot10 = 0 LoadStateSlot10Modifier = 0 SaveStateSlot1 = 340 SaveStateSlot1Modifier = 4 SaveStateSlot2 = 341 SaveStateSlot2Modifier = 4 SaveStateSlot3 = 342 SaveStateSlot3Modifier = 4 SaveStateSlot4 = 343 SaveStateSlot4Modifier = 4 SaveStateSlot5 = 344 SaveStateSlot5Modifier = 4 SaveStateSlot6 = 345 SaveStateSlot6Modifier = 4 SaveStateSlot7 = 346 SaveStateSlot7Modifier = 4 SaveStateSlot8 = 347 SaveStateSlot8Modifier = 4 SaveStateSlot9 = 0 SaveStateSlot9Modifier = 0 SaveStateSlot10 = 0 SaveStateSlot10Modifier = 0 LoadLastState1 = 0 LoadLastState1Modifier = 0 LoadLastState2 = 0 LoadLastState2Modifier = 0 LoadLastState3 = 0 LoadLastState3Modifier = 0 LoadLastState4 = 0 LoadLastState4Modifier = 0 LoadLastState5 = 0 LoadLastState5Modifier = 0 LoadLastState6 = 0 LoadLastState6Modifier = 0 LoadLastState7 = 0 LoadLastState7Modifier = 0 LoadLastState8 = 0 LoadLastState8Modifier = 0 SaveFirstState = 0 SaveFirstStateModifier = 0 UndoLoadState = 351 UndoLoadStateModifier = 0 UndoSaveState = 351 UndoSaveStateModifier = 4 SaveStateFile = 0 SaveStateFileModifier = 0 LoadStateFile = 0 LoadStateFileModifier = 0 |
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