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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
01-13-2016, 10:31 AM
#3,671
Dolemub42 Offline
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Hey bros,

If you could add the Last Story hack as an option in this emulator that would be mighty swell.

https://forums.dolphin-emu.org/Thread-the-last-story-speedhack
PC:
Windows 10 Home x64
Intel Skylake 6700K @ 4.5 GhZ
Geforce 770 4 GB
16 GB DDR4 Ram
Samsung 840 EVO SSD
Latest Dolphin Development Builds (Currently: 4.0-8297)
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01-13-2016, 11:38 AM (This post was last modified: 01-14-2016, 01:10 AM by Dolemub42.)
#3,672
Dolemub42 Offline
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Bug report 524(e30a7a8)

In game The Last Story, there is texture corruption on the main character's front t-shirt.

EDIT: can't quite narrow down when this happens or doesn't
PC:
Windows 10 Home x64
Intel Skylake 6700K @ 4.5 GhZ
Geforce 770 4 GB
16 GB DDR4 Ram
Samsung 840 EVO SSD
Latest Dolphin Development Builds (Currently: 4.0-8297)
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01-13-2016, 11:25 PM
#3,673
Kamikaze_Ice Offline
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I've got a small question regarding custom textures.

With the Xenoblade CORE pack on this forum, the prefeched size is ~4GB, and with Ishiiruka it's ~900MB. Is this because of a difference in how textures are loaded, the libraries used, or otherwise intentional?

I've been under the assumption that it was NOT intended, and have been searching the forums for the past few days with no luck. Just want to make sure I'm not trying to "fix" something that isn't broken at this point Tongue
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01-13-2016, 11:57 PM
#3,674
Tino Offline
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no need for a fix, if you are using the dds pack that is normal, master decompress dds images, while ishiiruka loads compressed dds images directly to the graphic card to reduce memory usage.
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01-13-2016, 11:58 PM
#3,675
slarlac249 Offline
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did you get my pm tino?
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01-14-2016, 10:50 AM
#3,676
Kamikaze_Ice Offline
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(01-13-2016, 11:57 PM)Tino Wrote: no need for a fix, if you are using the dds pack that is normal, master decompress dds images, while ishiiruka loads compressed dds images directly to the graphic card to reduce memory usage.

Awesome. Thank you. I was starting to suspect something like this when searching for so long turned up nothing, especially after seeing your posts about libpng/SOIL.
Cheers, and keep up the good work (there's lots who support you that don't want to bother you Tongue)
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01-14-2016, 11:26 AM
#3,677
Tino Offline
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@slarlac249: yes don't worry let me fix some issue and i will try to add the option
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01-14-2016, 05:53 PM
#3,678
slarlac249 Offline
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(01-14-2016, 11:26 AM)Tino Wrote: @slarlac249: yes don't worry let me fix some issue and i will try to add the option

ok cool Smile
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01-14-2016, 07:36 PM (This post was last modified: 01-14-2016, 08:05 PM by JoostinOnline.)
#3,679
JoostinOnline Offline
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(01-13-2016, 11:57 PM)Tino Wrote: no need for a fix, if you are using the dds pack that is normal, master decompress dds images, while ishiiruka loads compressed dds images directly to the graphic card to reduce memory usage.
Is that faster, slower, or the same compared to loading decompressed ones? I've got 16GB of RAM, so I want to use the fastest option.

I'd also like to know if there are any plans to enable per-game graphics settings. I need to edit the graphics settings for different games (like disabling "Store EFB Copies to Texture Only" for The Last Story, or increasing the resolution for games with hi res textures), then remember to change them back when I'm done. It gets confusing.
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01-15-2016, 12:03 AM
#3,680
AlexS2412 Offline
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(01-14-2016, 07:36 PM)JoostinOnline Wrote:
(01-13-2016, 11:57 PM)Tino Wrote: no need for a fix, if you are using the dds pack that is normal, master decompress dds images, while ishiiruka loads compressed dds images directly to the graphic card to reduce memory usage.
Is that faster, slower, or the same compared to loading decompressed ones?  I've got 16GB of RAM, so I want to use the fastest option.

I'd also like to know if there are any plans to enable per-game graphics settings.  I need to edit the graphics settings for different games (like disabling "Store EFB Copies to Texture Only" for The Last Story, or increasing the resolution for games with hi res textures), then remember to change them back when I'm done.  It gets confusing.


tino you really need to fix the istant crash issue,it occurs on every pc i tried build 524 on.
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