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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
01-12-2016, 07:34 AM
#3,661
Tino Offline
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try this
https://mega.nz/#!8styzBhL!LF7aCeK356BXmgideIi6W4g4nsitmjP_B_-P9mWllvE
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01-12-2016, 07:41 AM (This post was last modified: 01-12-2016, 07:47 AM by gitaroo.)
#3,662
gitaroo Offline
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Thanks, no getting error message but now only show black screen.

Edit: It shows black screen with any post processing actually not just IshiirukaFX.
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01-12-2016, 09:33 AM
#3,663
CowlScatman Offline
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Tino is there anyway you could port this HBAO shader to ishiiruka? I feel like HBAO would be a nice addition to dolphin for the people who can run it and its much higher quality than SSAO and SSGI.

https://gist.github.com/fisch0920/6770346
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01-12-2016, 04:07 PM
#3,664
rlaugh0095 Offline
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(01-12-2016, 09:33 AM)CowlScatman Wrote: Tino is there anyway you could port this HBAO shader to ishiiruka? I feel like HBAO would be a nice addition to dolphin for the people who can run it and its much higher quality than SSAO and SSGI.

https://gist.github.com/fisch0920/6770346

I fully support this initiative and would contratct the work. :3
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01-12-2016, 08:41 PM (This post was last modified: 01-12-2016, 10:27 PM by kirbypuff.)
#3,665
kirbypuff Offline
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@Tino: This PR should be merged as well:
PR #3454
Speeds up demanding FMV demos / intros by 30% or more.

Now a shiny new Core iX or an overclocked Pentium G is not necessary to get full speed in the most demanding FMVs. Any CPU can do it, even the crappiest-of-crap budget / low-voltage parts.
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01-12-2016, 09:48 PM
#3,666
Ramoth Offline
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(01-12-2016, 04:07 PM)rlaugh0095 Wrote:
(01-12-2016, 09:33 AM)CowlScatman Wrote: Tino is there anyway you could port this HBAO shader to ishiiruka? I feel like HBAO would be a nice addition to dolphin for the people who can run it and its much higher quality than SSAO and SSGI.

https://gist.github.com/fisch0920/6770346

I fully support this initiative and would contratct the work. :3

I support adding this shader too.
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01-13-2016, 06:11 AM (This post was last modified: 01-13-2016, 06:11 AM by gitaroo.)
#3,667
gitaroo Offline
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anyone else have this problem? getting black screen on any post processing.
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01-13-2016, 06:13 AM
#3,668
leolam Offline
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I am, on Linux though. Tino said that he would look into it when he's back.
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01-13-2016, 08:42 AM
#3,669
ea4492 Offline
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(01-12-2016, 03:03 AM)AlexS2412 Wrote:
(01-11-2016, 05:01 AM)kirbypuff Wrote:
(01-11-2016, 12:08 AM)Tino Wrote: I really don't know what can cause that crash because dx11 changes are minor...

Crashing issue confirmed. v524 crashes instantly with all backends (D3D9,D3D11 and OpenGL) in Windowed and FS mode at any IR.
v510 doesn't have this problem.


Also Reportung the instant crash issue on the hp pavilion a2500

v524 is also crashing for me with every game and even with default settings. Sad
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01-13-2016, 09:12 AM
#3,670
Tino Offline
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Sorry i'm out of my home town will try to Fix those issues when I return
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