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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
01-11-2016, 01:09 AM
#3,651
Tino Offline
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just try it should be fixed Smile
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01-11-2016, 01:34 AM
#3,652
slarlac249 Offline
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(01-11-2016, 01:09 AM)Tino Wrote: just try it should be fixed Smile

cool, you fixed the black menus, thanks!

how about the "store efb copies to texture", did you get anywhere with that? can select that option in rebel strike, but for quite a while now it's never worked in rogue leader as it always breaks heat shimmer and missile trails.

one has to use efb copies to ram which is pretty slow.
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01-11-2016, 01:53 AM
#3,653
Tino Offline
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The game seems yo do those effects in the cpu so there is no way to Fix that.
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01-11-2016, 03:55 AM
#3,654
luizfersam Offline
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Thanks Tino!! with master don't crash
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01-11-2016, 04:59 AM
#3,655
slarlac249 Offline
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(01-11-2016, 01:53 AM)Tino Wrote: The game seems yo do those effects in the cpu so there is no way to Fix that.

ah, oh well. what about adding the efb to ram cache speedhack to your build? was removed in the normal dolphin builds some time ago.

https://github.com/dolphin-emu/dolphin/pull/1952
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01-11-2016, 05:01 AM (This post was last modified: 01-11-2016, 05:18 AM by kirbypuff.)
#3,656
kirbypuff Offline
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(01-11-2016, 12:08 AM)Tino Wrote: I really don't know what can cause that crash because dx11 changes are minor...

Crashing issue confirmed. v524 crashes instantly with all backends (D3D9,D3D11 and OpenGL) in Windowed and FS mode at any IR.
v510 doesn't have this problem.
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01-11-2016, 07:42 AM
#3,657
walfo1 Offline
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Metroid Prime 3 seems to have scan visor issues when using Direct3D 12. I try to scan an object, then the cursor moves elsewhere not letting me scan it.
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01-12-2016, 03:03 AM
#3,658
AlexS2412 Offline
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(01-11-2016, 05:01 AM)kirbypuff Wrote:
(01-11-2016, 12:08 AM)Tino Wrote: I really don't know what can cause that crash because dx11 changes are minor...

Crashing issue confirmed. v524 crashes instantly with all backends (D3D9,D3D11 and OpenGL) in Windowed and FS mode at any IR.
v510 doesn't have this problem.


Also Reportung the instant crash issue on the hp pavilion a2500
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01-12-2016, 04:08 AM
#3,659
Ramoth Offline
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Those crashes may be related to post-processing changes though they were again updated on github.
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01-12-2016, 07:31 AM
#3,660
gitaroo Offline
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I am getting this error when I add IshiirukaFX



http://postimg.org/image/5yh3264ob/

anyone know how to fix it? Huh Using the latest build btw.
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