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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
05-24-2014, 03:18 AM
#341
StripTheSoul Offline
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@ dephined: Can you even use new Dolphin builds on WinXP? I thought they dropped XP support...
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05-24-2014, 03:45 AM
#342
Tino Offline
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StripTheSoul: my version still suport xp
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05-24-2014, 06:59 AM
#343
dephined Offline
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(05-24-2014, 03:18 AM)StripTheSoul Wrote: @ dephined: Can you even use new Dolphin builds on WinXP? I thought they dropped XP support...

XP support has been dropped on master, this DX9-Final branch works perfectly Smile
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05-24-2014, 07:07 AM
#344
StripTheSoul Offline
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Oh, lucky youuuuuu ^^
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05-24-2014, 10:41 AM
#345
Aleron Ives Offline
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There wouldn't be much point to this build if it didn't support XP, as the main reason to continue developing DirectX 9 is that it's the last version XP supports. Wink
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05-24-2014, 06:34 PM
#346
StripTheSoul Offline
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I wouldn't say that. There are several reasons to use it; I do Wink
However, I see how it's great for you XP veterans ^^
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05-24-2014, 06:42 PM (This post was last modified: 05-24-2014, 06:56 PM by JMC47.)
#347
JMC47 Offline
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Windows XP support was dropped separately from DX9, FYI. OGL worked just fine on XP until the compiler was changed to one that didn't support XP, mostly thanks to microsoft more than anyone.

Apparently I'm wrong and it was a lot more complicated than this. Still, the point stands that OGL was working after D3D9 was dropped. In fact, OGL supported cards D3D9 didn't, such as the Geforce 6xxx and 7xxx series.
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05-25-2014, 11:40 PM
#348
gamax92 Offline
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Then we'll just call this build maximum XP support.
I liked the part where it worked, except there was no such part.
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05-26-2014, 07:25 AM
#349
Tino Offline
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main post updated with the latest version, feedback is welcome.
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05-26-2014, 07:52 AM
#350
Aleron Ives Offline
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(05-24-2014, 06:34 PM)StripTheSoul Wrote: I wouldn't say that. There are several reasons to use it; I do Wink
Would you care to list some? The only one I can think of besides XP support is that D3D9 was faster due to being less accurate.
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