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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
12-03-2015, 11:23 PM (This post was last modified: 12-03-2015, 11:23 PM by slarlac249.)
#3,401
slarlac249 Offline
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hi tino, i sent you a pm.

it just asked whether you might be able / willing to add the rogue squadron hle hack as an option in the gui on your special build.
lle is still too slow on my systems, even with 3.8ghz i7.
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12-04-2015, 11:39 AM (This post was last modified: 12-04-2015, 06:07 PM by shockdude.)
#3,402
shockdude Offline
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In build 474, upon launching Ishiiruka I get a Dolphin Warning dialog box that just says "iCCP: known incorrect sRGB profile".
A quick google search indicates it's related to libpng and the icc profile of PNG images, and it's caused by the icon.png included with Gecko 1.9.3.1. It's fixable by creating a new icon.png using mspaint, but it'd be nice to have that warning suppressed as it doesn't seem that important.

Edit: Also, thanks a ton for merging/implementing PR#2172. Temperatures and CPU usage are much lower, and I can now run the laptop at a higher CPU clock speed without overheating.
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12-04-2015, 12:13 PM
#3,403
Tino Offline
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updated the latest folther witha a new version.
@BarrowRoll: the issus you descrived should be fixed.
@slarlac249:Hack Added Enjoy.
Some Improvements To IshiirukaFX. Change FXAA To the same version used inside DolphinFX. Fixed some issues with bloom and light scattering.
Testing and feedback are welcome.
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12-04-2015, 08:48 PM
#3,404
slarlac249 Offline
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thanks man, tested, works great Smile
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12-04-2015, 10:32 PM
#3,405
StripTheSoul Offline
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Now that was fast 'n easy, huh? Big Grin
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
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12-05-2015, 09:43 AM (This post was last modified: 12-05-2015, 09:48 AM by Tino.)
#3,406
Tino Offline
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updated latest folder with a new version, just small fixes and merge master.
Enjoy
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12-05-2015, 10:15 AM
#3,407
The Hero of Time Offline
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I think Deterministic Dual Core is broken in your recent builds, Tino. I can't get a game to run with it enabled.

Thanks for all the work you've done, really enjoy Ishiiruka
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12-05-2015, 10:20 AM
#3,408
Tino Offline
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Thanks for the report, will take a look
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12-05-2015, 06:36 PM
#3,409
TortusAmatus Offline
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I'm trying to make some changes to Ishiiruka Dolphin. No series dev work yet, just playing around. I grabbed the latest code right off of GitHub. When I build it with the Release configuration, everything works fine. When I build the debug configuration, I can't run it without serious problems. It crashes on startup for Twilight Princess, and crashes when loading a save file or save state for Xenoblade. This is not normal, right?
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12-05-2015, 07:58 PM (This post was last modified: 12-05-2015, 07:59 PM by Ramoth.)
#3,410
Ramoth Offline
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(12-05-2015, 09:43 AM)Tino Wrote: updated latest folder with a new version, just small fixes and merge master.
Enjoy

Tino could you add Lanchos scaling from DolphinFX to IshiirukaFX? IshiirukaFX only has Bicubic scaling.
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