You're getting overly defensive about this
. How come everyone else can post problems that DX9 Final has but as soon as I comment I'm the bad guy? Honestly, I find that childish all things considered.
I actually did performance testing of DirectX9 Final vs OpenGL Master, and, honestly, there are ups and downs to it, but there was no clear winner. I actually expected D3D9 Final to be much faster due to the lower overhead. If it had won the performance test I did (and, I tested about 8 or 9 games) then maybe I'd be more forgiving for its flaws.
The lack of good performance testing on this site leads to a lot of snake oil and stupid choices. D3D9 final DOES have merit, just not in the ways you think. If you wanna point out any other games to add to my testing report, I'd greatly appreciate it honestly.
There's nothing wrong with supporting DX9 Final for now. I didn't mean any offense. It's fully possible that Tino could fix VC NES games; you guys are always posting problems it's having.
FWIW: My WIP Performance Test with DX9 Final Added: https://dl.dropboxusercontent.com/u/484730/Performancechart4.0.png
Rules: All tests were done at 1x IR; Fast Texture Cache and EFB2Texture except on INI overrides. I ran my Core i5 3570K at 3.8 GHz, my GTX 760 locked at performance clocks, using Windows 7 x64.
. How come everyone else can post problems that DX9 Final has but as soon as I comment I'm the bad guy? Honestly, I find that childish all things considered.I actually did performance testing of DirectX9 Final vs OpenGL Master, and, honestly, there are ups and downs to it, but there was no clear winner. I actually expected D3D9 Final to be much faster due to the lower overhead. If it had won the performance test I did (and, I tested about 8 or 9 games) then maybe I'd be more forgiving for its flaws.
The lack of good performance testing on this site leads to a lot of snake oil and stupid choices. D3D9 final DOES have merit, just not in the ways you think. If you wanna point out any other games to add to my testing report, I'd greatly appreciate it honestly.
There's nothing wrong with supporting DX9 Final for now. I didn't mean any offense. It's fully possible that Tino could fix VC NES games; you guys are always posting problems it's having.
FWIW: My WIP Performance Test with DX9 Final Added: https://dl.dropboxusercontent.com/u/484730/Performancechart4.0.png
Rules: All tests were done at 1x IR; Fast Texture Cache and EFB2Texture except on INI overrides. I ran my Core i5 3570K at 3.8 GHz, my GTX 760 locked at performance clocks, using Windows 7 x64.



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.) Old HLE does not doing anything right, and you really shouldn't compare it unless you're very, very familiar with what happened. I understand the parallel you're trying to make, but it's not correct.