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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
11-02-2015, 10:48 PM
#3,261
Tino Offline
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@rlaugh0095: are you using mipmaps? they will reduce the problems with the grass.
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11-03-2015, 12:07 AM
#3,262
Panchito Offline
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@Tino.

The DX11 crash seems to be related to Predictive FIFO, the weird thing is, it will crash only if the emulator is run with the setting already selected. If I disable it with the emulator still open and run a game, it will not crash, and if I enabled it again, with the emulator still open, and then run a game, it will not crash.

I hope this helps.
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11-03-2015, 12:15 AM
#3,263
StripTheSoul Offline
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Is Predictive FIFO even still necessary for anything? I remember it was needed for F-Zero, but I can now play it fine without it.
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
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11-03-2015, 01:40 AM
#3,264
Tino Offline
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o sorry i did not test Predictive FIFO with this changes, but it will be removed in the future when the fifo changes from master are merged.
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11-03-2015, 06:42 AM
#3,265
rlaugh0095 Offline
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(11-02-2015, 10:48 PM)Tino Wrote: @rlaugh0095: are you using mipmaps? they will reduce the problems with the grass.

Oh the texture doesn't have a  "m" on them, so I fugured I didn't need them. XD
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11-03-2015, 07:28 AM
#3,266
rlaugh0095 Offline
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Hey Tino, Xenoblade chronicles is having issues and I think it has something to do with exclusive fullscreen. What seems to trigger the issue is this error message
[Image: a5f0f6c9ec.png]

I have a gtx 970 so my gpu isn't out of date. 
And after this error, trying to maintain exclusive full screen causes it to flicker and hang. The only way to stop it is to alt tab over to a different window, and you can't seem to get it off of fullscreen either once it starts meaning you have to ctrl alt delete and force stop it.
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11-03-2015, 07:42 AM
#3,267
StripTheSoul Offline
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Exclusive Fullscreen should work, alright, but since I'm using boderless fullscreen, I'm a much happier person. No issues, no screen tearing, great performance.
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
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11-03-2015, 08:13 AM (This post was last modified: 11-03-2015, 08:14 AM by rlaugh0095.)
#3,268
rlaugh0095 Offline
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Spoiler: (Show Spoiler)
[Image: 553d4c82a5.png] off

ON
[Image: 00dc383492.png]
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11-03-2015, 08:14 AM
#3,269
StripTheSoul Offline
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Hehe, interesting, but maybe a bit much. Reminds me of those good ol' voxel engine games like Outcast Big Grin
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
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11-03-2015, 09:28 AM
#3,270
rlaugh0095 Offline
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(11-03-2015, 08:14 AM)StripTheSoul Wrote: Hehe, interesting, but maybe a bit much. Reminds me of those good ol' voxel engine games like Outcast Big Grin

lol I think it's mainly due to the texture. It's being stretched out ALOT and thus the quality doesn't look that great/ There are also random lines throught the thexture which I don't get. o.o I'll keep experimenting and see what I can come up with.
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