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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
05-13-2014, 03:40 PM
#311
Linear Offline
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Hi Tino !)
May I ask you for the old version - can I get Dolphin-DX9-Final 164 x64 ?
I lost my copy and this forum doesn't provide any links to all your collection...
Exclamation The man will die, but not his ideas Exclamation
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05-13-2014, 11:08 PM
#312
Tino Offline
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here you have:
https://mega.co.nz/#!80V21RYB!WIZR6iWnUgFlCy-Jed3O_VdKO9kGbbIKAhVpJ2K-bXw
just one question: why that specific version?
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05-14-2014, 02:44 PM
#313
Linear Offline
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Thank you )
That specific version was able to run Silent Hill SM without flashlight gliches Smile ( or it was v.146, I don't remember clearly ))
All latest version in this branch don't work correctly with Silent Hill... Only latest master branch with OpenGL backend and native res.
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05-15-2014, 12:33 AM
#314
Tino Offline
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that is interesting will take a look at that thanks for the info
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05-15-2014, 11:41 PM
#315
StripTheSoul Offline
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@Tino: Is the crashing issue a tough one to figure out? If there's anything else I can do to help (as a layman), do tell Smile
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
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05-17-2014, 06:38 AM
#316
Tino Offline
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StriptheSoul: the reality is that i'm implementing a new system at work so i didn't have time to look at the issue. i hope to get more type next week.
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05-17-2014, 09:07 AM
#317
StripTheSoul Offline
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Nevermind, just take you time. Family and work come first Smile
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
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05-18-2014, 07:12 AM
#318
dephined Offline
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I found out another bug that could be due to [DX9-Final] 4.0-119 ( revision eb2b1a3e2c0bb185d24b712c0790954f40bfc478 ):

http://postimg.org/image/kvtk4egbb/

this is how it should look like:

http://postimg.org/image/5mfsecv45/
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05-18-2014, 09:02 AM
#319
JMC47 Offline
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Honestly, there's a lot wrong with D3D9 final. Look at how it mangles VC NES games.

https://dl.dropboxusercontent.com/u/484730/FAKE01-22.png
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05-18-2014, 09:37 AM
#320
StripTheSoul Offline
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No one ever said it was the most accurate backend. Most games, however, look flawlessly and the big plus is its speed on old machines. And don't say OpenGL is faster because I can plainly see that it's not (well, maybe in some games). No one is saying DX9 final should get back into master code. It is, however, a blessing for those users who actually want to play with Dolphin and don't have to cash to upgrade.
So why can't y'all just stop bashing it? Just tell users they won't get any support if they use it (except for this thread).
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
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