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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
10-10-2015, 01:50 PM
#3,161
phly95 Offline
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Do you plan to add async shaders to OpenGL as well, since Twilight Princess and others work better in general with OGL rather than DirectX11.
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10-10-2015, 02:26 PM
#3,162
schiaritijc Offline
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The crash on start is still present in version 444 with "Prefetch Custom Textures" enabled. Disabling that option is ok.
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10-10-2015, 07:26 PM
#3,163
rlaugh0095 Offline
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Wow. I think fragile dreams may be the best example for spec lighting and normal mapping. o.o

https://www.youtube.com/watch?v=46K7AT0kEew&feature=youtu.be
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10-10-2015, 11:11 PM
#3,164
masterotaku Offline
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Bug report: every time I start Dolphin or boot a game, stereo depth resets to 0 and convergence to 100. It's incredibly annoying.
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10-11-2015, 12:07 AM
#3,165
Tino Offline
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(10-10-2015, 02:26 PM)schiaritijc Wrote: The crash on start is still present in version 444 with "Prefetch Custom Textures" enabled. Disabling that option is ok.
can you share the download link to the texture pack?
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10-11-2015, 12:23 AM
#3,166
StripTheSoul Offline
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It's the Rebel Strike one (it's much bigger than the Rogue Leader one): https://forums.dolphin-emu.org/Thread-hd-retexture-star-wars-rogue-leader-rebel-strike-6th-october-2015
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
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10-11-2015, 02:06 AM
#3,167
rlaugh0095 Offline
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Okay im shocked. Pikmin 2 may literally be the easiest game to retexture.....yet it has no texture pack. I put this together in a few hours. None of the terrain textures require mip maps at all, and the same textures are used globally throughout the level. Granted I have to go back and try to smooth out lines where textures disconnect, but still. o.o
https://www.youtube.com/watch?v=rsTwuLXYdyk&feature=youtu.be
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10-11-2015, 02:09 AM
#3,168
intra Offline
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Is there any way to reload textures on the fly without going into the options? Sounds trivial, but everything helps when doing fast iteration.
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10-11-2015, 03:07 AM
#3,169
StripTheSoul Offline
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@ rlaugh0095: You know it's kinda egoistic to keep that all for yourself Big Grin
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
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10-11-2015, 03:22 AM
#3,170
rlaugh0095 Offline
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(10-11-2015, 03:07 AM)StripTheSoul Wrote: @ rlaugh0095: You know it's kinda egoistic to keep that all for yourself Big Grin

Well I could share, but very little is done. What you are seeing is literally 6 textures. XD 
Though, I don't intend on doing characters or plants, so hell I guess I could just do the terrain  for the ice place and say GG?
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