• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
« Previous 1 2 3 4 5 ... 117 Next »

[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
View New Posts | View Today's Posts

Pages (806): « Previous 1 ... 314 315 316 317 318 ... 806 Next »
Jump to page 
Thread Rating:
  • 33 Vote(s) - 4.55 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
10-09-2015, 03:58 AM
#3,151
rlaugh0095 Offline
God of Conquest
****
Posts: 519
Threads: 28
Joined: Oct 2013
[Image: 1b56cd4912.png]I got them working. Smile Thanks for all who helped.
Find
Reply
10-09-2015, 05:10 AM (This post was last modified: 10-09-2015, 05:10 AM by intra.)
#3,152
intra Offline
Junior Member
**
Posts: 15
Threads: 0
Joined: Oct 2015
(10-09-2015, 03:58 AM)rlaugh0095 Wrote: I got them working. Smile Thanks for all who helped.

Was it the specific texture(the planet) that was the problem?
Find
Reply
10-09-2015, 10:16 AM
#3,153
rlaugh0095 Offline
God of Conquest
****
Posts: 519
Threads: 28
Joined: Oct 2013
(10-09-2015, 05:10 AM)intra Wrote:
(10-09-2015, 03:58 AM)rlaugh0095 Wrote: I got them working. Smile Thanks for all who helped.

Was it the specific texture(the planet) that was the problem?

Partly. My other problem seemed to be I wasn't using just the .nrm, spec, and colored texture. I kept trying to add a displacment texture which I think messed it up.
Find
Reply
10-09-2015, 02:35 PM (This post was last modified: 10-09-2015, 02:36 PM by Ramoth.)
#3,154
Ramoth Offline
Member
***
Posts: 141
Threads: 0
Joined: Jul 2014
Tino could these prs be merged into Ishiiruka?
https://github.com/dolphin-emu/dolphin/pull/2796
https://github.com/dolphin-emu/dolphin/pull/2791
Find
Reply
10-09-2015, 06:57 PM
#3,155
rlaugh0095 Offline
God of Conquest
****
Posts: 519
Threads: 28
Joined: Oct 2013
lol retextures are Tedious but somehow a bit fun. Smile
https://www.youtube.com/watch?v=wWmngjL7X-U&feature=youtu.be
Find
Reply
10-10-2015, 09:14 AM
#3,156
l2564
Unregistered
 
Phong Lighting is greyed out for me. I have the 436 version. Is there any way to use it?
Reply
10-10-2015, 09:15 AM
#3,157
Tino Offline
Above and Beyond
*******
Posts: 2,276
Threads: 1
Joined: Oct 2013
ou have to enable pixel ligthing to be able to use phong
Find
Reply
10-10-2015, 09:17 AM
#3,158
l2564
Unregistered
 
(10-10-2015, 09:15 AM)Tino Wrote: ou have to enable pixel ligthing to be able to use phong

Thank you~
Reply
10-10-2015, 09:37 AM
#3,159
Tino Offline
Above and Beyond
*******
Posts: 2,276
Threads: 1
Joined: Oct 2013
updated the latest folder with a new version. mostly a bugfix version, so please anyone that reported issues test to see if your issue is fixed.
Find
Reply
10-10-2015, 10:47 AM (This post was last modified: 10-10-2015, 10:47 AM by beatlep.)
#3,160
beatlep Offline
Member
***
Posts: 51
Threads: 4
Joined: Mar 2014
Mario Kart Wii now works OK in versión 444.
Find
Reply
« Next Oldest | Next Newest »
Pages (806): « Previous 1 ... 314 315 316 317 318 ... 806 Next »
Jump to page 


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode