Now WE NEED TESSELATION (SSGI suffers on low poly)... and freetrack headtreacking support (or simply make custom keys for "free look", to emulate freetrack with opentrack).
And you, Tino, you deserve a Nobel for Peace and Joy!
Really, make a kickstarter campaign for buy you time and a damn good vacation!
P.S. "Depth Texture: [...] still not used but will be required for future effects". Depth Texture+Tessellation=Displacement, it's true?
And you, Tino, you deserve a Nobel for Peace and Joy!
Really, make a kickstarter campaign for buy you time and a damn good vacation!
P.S. "Depth Texture: [...] still not used but will be required for future effects". Depth Texture+Tessellation=Displacement, it's true?