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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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09-25-2015, 07:09 AM
you are using a new clean folder with hte latest version, or you just decompressed the exe in to a existing folder?
09-25-2015, 07:27 AM
09-25-2015, 07:31 AM
(09-25-2015, 07:02 AM)sagaopc Wrote:(09-25-2015, 06:51 AM)Tino Wrote: yes, always merge the latest shader folder because i make some changes to the shaders on the latest releases. When you download Ishiiruka and open the archive, go into the sys folder and find a folder called "Shaders" Those are the shaders! Image to aid: ![]() I hope I helped!
Operating System: Windows 10 x64
CPU: Intel core i5-4690k @ 4.5 GHz(OC) GPU: Nvidia GTX 960(OC) RAM: Corsair Vengeance 16GB(2x8GB) 1600MHz 09-25-2015, 11:23 PM
(This post was last modified: 09-25-2015, 11:24 PM by rlaugh0095.)
Holy hell, SSGI looks AMAZING in Pikman 2. Every freaking Pikman has a shadow now!
![]()
09-26-2015, 04:51 AM
Hey, Ishiiruka isn't working with Insane Slug's textures for Twilight Princess GC. Get about 5 seconds into the intro and crash.
Tomoya's work with the edit mentioned a few pages ago, but they aren't quite what I'm looking for and the Z button in the HUD says RB instead, which is really bothering me because I play with a GC controller. Are there any issues with his texture pack that need to be edited, like Tomoya's? 09-26-2015, 05:48 AM
Xenoblade Chronicles Working in DX11 again...I have to Wait MUCH to load the game! KKKKKKKKKKKKKKKK
IshirukaFX OFF: ![]() IshirukaFX ON: ![]() ![]() ![]()
09-27-2015, 10:37 PM
(09-18-2015, 12:56 PM)Tino Wrote: Here you have ishiirukaFx with ssgi merged in enjoy Looks great, will this shader be merged into Ishiiruka? I don't think it's merged in the Ishiiruka's repository yet. |
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