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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
08-15-2015, 07:03 PM
#2,841
rlaugh0095 Offline
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(08-15-2015, 12:59 PM)Tino Wrote: @otherman: all your request are things i'm already planed to add the only thing that stop me is my short available time. About the ui problem i'm still thinking in a good solution.
@kirbypuff: maybe tomorow Smile.
updated the latest folder with a new version, just some fixes to fix some issues.

Can i throw money at you? :3
*Slides 100$ over the imaginary table.
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08-16-2015, 06:30 AM
#2,842
Tino Offline
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updated the latest folder witha new version, latest master changes merged.
@kirbypuff : Smile
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08-16-2015, 09:10 AM
#2,843
masterotaku Offline
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(08-16-2015, 06:30 AM)Tino Wrote: updated the latest folder witha new version, latest master changes merged.
@kirbypuff : Smile

Thank you, Tino  Big Grin . I've tried Zelda TP with HLE audio and I think it's perfect now, thanks to recent changes in master.
CPU: Intel Core i5 4670k @ 4.4GHz
GPU: GAINWARD GeForce GTX 1080 Phoenix "GLH"
RAM: G.SKILL Ripjaws X DDR3 16GB 1600MHz CL7
OS: Windows 7 Ultimate x64
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08-16-2015, 12:27 PM
#2,844
cyrax33 Offline
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I'm experiencing a drastic slowdown during maps in Chozo Ruins and Phendrana Drifts in MP1 using Ishiiruka. Everything else goes smooth. It seems to be on maps that are big I am assuming. Using D3D11, don't know if anyone is experiencing this.
[color=#666666]MSI [/color][color=#ff9933]CX[/color][color=#666666]60[/color]
[color=#999999]i5-4200M @ 3.5Ghz [/color][color=#ff9933]turboboost[/color]
[color=#666666]N[/color][color=#999999]vidia GT720[/color][color=#ff9933]M[/color]
[color=#999999][color=#666666]1[/color] [/color][color=#ff9966]TB[/color] [color=#999999]HDD[/color]
[color=#666666]Windows[/color] [color=#ff9933]8.1[/color]
[color=#999999][color=#666666]Wii [/color]Pro Controller [/color][color=#ff9933]+[/color] [color=#999999]Mayflash adapter, Wii Mote [/color][color=#ff9933]x2[/color]
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08-16-2015, 12:57 PM (This post was last modified: 08-18-2015, 10:01 AM by Tino.)
#2,845
Tino Offline
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Can you share your config and a savestate so I can reproduce it?
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08-17-2015, 02:37 AM
#2,846
walfo1 Offline
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There is also an issue regarding Metroid Prime 2. The sky is completely black and it takes no change of settings to do this. I've tried turning the Async shadier compilation off, that didn't work.
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08-17-2015, 04:42 AM
#2,847
cyrax33 Offline
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(08-16-2015, 12:57 PM)Tino Wrote: Can you share your config and a sabotage so I can reproduce it?

D3D11
1.5xIR
Scaled EFB Copy = enabled
Fast EFB Access = enabled
Ignore Format Changes = enabled
Store EFB Copies to Texture = enabled
XFB = disabled
Fast Depth Calculation = enabled
Full Async Compilation = enabled

Also, I can confirm on walfo1 with MP2, the sky is completely blacked out.
[color=#666666]MSI [/color][color=#ff9933]CX[/color][color=#666666]60[/color]
[color=#999999]i5-4200M @ 3.5Ghz [/color][color=#ff9933]turboboost[/color]
[color=#666666]N[/color][color=#999999]vidia GT720[/color][color=#ff9933]M[/color]
[color=#999999][color=#666666]1[/color] [/color][color=#ff9966]TB[/color] [color=#999999]HDD[/color]
[color=#666666]Windows[/color] [color=#ff9933]8.1[/color]
[color=#999999][color=#666666]Wii [/color]Pro Controller [/color][color=#ff9933]+[/color] [color=#999999]Mayflash adapter, Wii Mote [/color][color=#ff9933]x2[/color]
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08-17-2015, 05:47 AM
#2,848
luizfersam Offline
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Tino you have plans to put async shader in OpenGL too?
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08-17-2015, 07:46 AM
#2,849
cyrax33 Offline
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Ok, another issue when using Ishiiruka on MP1. In random times I am getting that notorious error message "fifo is overflown by gatherpipe, CPU thred too fast". I press yes and the game continues, but I get them randomly several times. I've read on the forum that this is caused by CPU/GPU desync? And to disable dual core, but I don't really want to disable dual core. Any other information regarding this error message?
[color=#666666]MSI [/color][color=#ff9933]CX[/color][color=#666666]60[/color]
[color=#999999]i5-4200M @ 3.5Ghz [/color][color=#ff9933]turboboost[/color]
[color=#666666]N[/color][color=#999999]vidia GT720[/color][color=#ff9933]M[/color]
[color=#999999][color=#666666]1[/color] [/color][color=#ff9966]TB[/color] [color=#999999]HDD[/color]
[color=#666666]Windows[/color] [color=#ff9933]8.1[/color]
[color=#999999][color=#666666]Wii [/color]Pro Controller [/color][color=#ff9933]+[/color] [color=#999999]Mayflash adapter, Wii Mote [/color][color=#ff9933]x2[/color]
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08-17-2015, 08:09 AM
#2,850
StripTheSoul Offline
YouKittenMe?
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You could just disable panic handlers. The messages won't come then and if the game continues working, you're good to go. Obviously, that's not the solution to the problem, though.
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
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