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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
07-29-2015, 01:32 AM
#2,801
xSonic521x Offline
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Still getting that prefetch custom texture crash on startup for that 1 game. Redownloaded the textures and tried it with the latest official build, no problems .-. I wouldn't mind using textures normally if there wasn't so much stuttering.
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07-29-2015, 04:38 AM
#2,802
Tino Offline
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@xSonic521x:
if you remove
GZ2E01/Desert Temple/tex1_512x128_m_a4fbeb94707a8837_14_mip1.png
GZ2E01/Desert Temple/tex1_512x128_m_a4fbeb94707a8837_14_mip2.png
you will fix the problem, those images have some invalid values on their header that make pnglib explode.
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07-29-2015, 12:12 PM
#2,803
xSonic521x Offline
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Thank you so very much, I'm not sure how you figured that out, I'm more of a user and tester for others if anything. But that worked, thank you. =) Whoever is making that texture pack seems to want to use your versions of Dolphin to compliment it, you may want to notify them before their next update.
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07-29-2015, 12:16 PM
#2,804
Tino Offline
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@xSonic521x : already notifyed so don't worry
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07-30-2015, 11:24 AM (This post was last modified: 07-30-2015, 11:26 AM by shangry.)
#2,805
shangry Offline
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The option for the async shaders isn't available for me...

JK forgot i was only on OpenGL
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07-31-2015, 10:05 PM
#2,806
dopefish69 Offline
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Wind waker displays and stays on a black screen after the nintendo logo on build 411(af21d0a) x64 for me while using DX9 mode, however under opengl and DX11 it runs as it would.

Tried 407(1b6f52d) x64 build and the game is working perfectly under DX9, DX11 and opengl.


Both games tested under the default ini configuration.
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08-01-2015, 04:17 AM
#2,807
KHg8m3r Offline
Doesn't sleep, just Dolphin and Robots
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Try the latest from here: https://dolphin-emu.org/download/ (4.0-7135 as of writing)
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08-02-2015, 02:53 AM (This post was last modified: 08-02-2015, 02:54 AM by Tino.)
#2,808
Tino Offline
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updated the latest folder witha new versiom, some fixes for errors in dx9 introduced in the prev version,
@dopefish69: your issue should be fixed.
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08-02-2015, 07:46 AM (This post was last modified: 08-02-2015, 07:57 AM by kirbypuff.)
#2,809
kirbypuff Offline
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Some nice aspect ratio fixes in Dolphin-master... (I don't think Ishiiruka has all of them merged)
Z-HLE branch rebased and updated... (it would be nice to have an Ishiiruka build with these audio improvements merged, the official/vanilla builds are too slow)
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08-02-2015, 08:06 AM (This post was last modified: 08-02-2015, 08:06 AM by Tino.)
#2,810
Tino Offline
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New update. Latest master changes merged. Enjoy
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