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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
07-14-2015, 12:48 AM
#2,651
masterotaku Offline
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By the way, using 3Dmigoto made the crashes I had (stopping a game that has custom textures) completely disappear. Magic.
CPU: Intel Core i5 4670k @ 4.4GHz
GPU: GAINWARD GeForce GTX 1080 Phoenix "GLH"
RAM: G.SKILL Ripjaws X DDR3 16GB 1600MHz CL7
OS: Windows 7 Ultimate x64
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07-14-2015, 01:14 AM
#2,652
BooMario Offline
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(07-13-2015, 12:10 PM)Tino Wrote: updated the latest folder with a new version, just some minor fixes to get dx11 working on windows 10. please test and let me know if there are more issues.
The last build worked perfectly fine, thanks! Big Grin
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07-14-2015, 07:39 AM (This post was last modified: 02-03-2016, 10:36 AM by kirbypuff.)
#2,653
kirbypuff Offline
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@Tino: Can you update Ishiiruka with the latest master changes (including PR #2724, PR #2742 and PR #2743) ?
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07-14-2015, 07:56 AM
#2,654
jacent Offline
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it would be great if we get the latest build for 32bit windows systems?
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07-14-2015, 12:02 PM
#2,655
ExtremeDude2 Offline
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https://dolphin-emu.org/blog/2014/05/19/obituary-32bit/
Check out my videos (dead)
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07-15-2015, 05:31 AM
#2,656
Aleron Ives Offline
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That post was for master, but Tino provided at least one x86 build after master dropped support. Did Tino ever officially retire x86 from Ishiiruka?
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07-15-2015, 05:58 AM
#2,657
Tino Offline
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Ishiiruka shares master core, so x86 support is droped on ishiiruka to.
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07-15-2015, 10:40 AM
#2,658
Tino Offline
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Updated the lastes folder with a new version, only shader updates her, i'm a little overloaded in the office Smile.
@Knots : added a barrel distortion shader and added it to ishiirukafx. I'm really a big vr fan and i hope one day will get an oculus Smile.
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07-15-2015, 12:24 PM
#2,659
Flowoftruth Offline
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@Tino - Do you think it would ever be possible to implement dumping/loading custom music into games similar to how it's done in the graphics side ? Smile
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07-15-2015, 12:48 PM
#2,660
Tino Offline
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@Flowoftruth: is really hard or imposible to do, at least from what i see from my limited perspective (I'm not an expert with the sound emulation code).
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