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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
07-12-2015, 01:06 PM
#2,631
Tino Offline
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already reproduced. will try to fix it soon.
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07-12-2015, 03:41 PM
#2,632
paraemuladores Offline
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Hi there. First of all, your version rocks, Tino!! Specially the Full async Shader generation and the Interlaced 3D. Without this two, I couldn't be playing Zelda Twilight Princess with HD textures in 3D.
However, there's the (I believe it is known by now) water reflection problem in 3d. Water isn't seen propely in 3d (it is in 2d). I recently found this post:

https://forums.dolphin-emu.org/Thread-zelda-twilight-princess-wrong-reflections-3d-mode

which fixes the problem. However, I tried to apply the problem in Ishiiruka build, but it doesn't work. It's like it doesn't detect the new files in the directory, there is no difference in the game after I put the files in Dolphin.exe Ishiiruka build directory. Is there any way to make your version read the files, so the water is fixed?
Thanks in advance!
OS: Windows 10 64 bit
Processor: Intel Core I7 8700
RAM: 32 GB Kingston Dual Channel
Video: ATI Radeon RX 580 8GB VRAM
Motherboard: Gigabyte Z370M
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07-12-2015, 07:45 PM
#2,633
BooMario Offline
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(07-12-2015, 01:06 PM)Tino Wrote: already reproduced. will try to fix it soon.

Thank you so much Tino! Big Grin
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07-12-2015, 08:11 PM
#2,634
Avatarus Offline
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I was looking for new builds with dx9 support. Can you say on what official revision your buids are based?
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07-12-2015, 10:19 PM
#2,635
Tino Offline
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I try to maintain the core updated. The lastes version is based in master from 10 days ago dont remember the exact version right now.
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07-12-2015, 10:52 PM
#2,636
Avatarus Offline
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Oh, it's awesome! Really, I need a new version to get minimap textures from Zelda TP. r5561 changed a way of working with EFB buffer. It has a better quality, but it is not dumped with other textures anymore. Perhaps, 3d Ripper DX will be able to get them.
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07-12-2015, 11:00 PM
#2,637
Tino Offline
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Is not dumped because now is a full efb copy. Just for curiosity why you need the texture?
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07-12-2015, 11:06 PM
#2,638
Avatarus Offline
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It is for the UDK Zelda game. Getting original minimap textures would be easier than trying to recreate each of them manually.
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07-13-2015, 12:40 AM
#2,639
ZeldaGamer23 Offline
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Spoiler: (Show Spoiler)
[Image: 395462fe30.png]
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07-13-2015, 12:43 AM
#2,640
Tino Offline
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(07-13-2015, 12:40 AM)ZeldaGamer23 Wrote:
Spoiler: (Show Spoiler)
[Image: 395462fe30.png]

Really nice work
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