(05-25-2015, 09:02 AM)Tino Wrote:(05-23-2015, 03:30 PM)Jimmy James Wrote:(05-22-2015, 10:45 PM)Tino Wrote:(05-22-2015, 07:49 PM)Jimmy James Wrote: Hey guys. Does anyone else have problems enabling Sweet FX in Ishiiruka's Dolphin I'm using the latest version, the "non-stable" one. The "About" tab says: 357(27ce1cd). even though I have extracted the SweetFx files for Zelda: Twilight Princess in the dolphin folder, they don't seem to get enabled. I have tried both the x64 and x86 versions. My P.C. is runnin x64 Windows 7, if that matters. Sweet FX used to work on an older Dolphin version I was using, but that version didn't work so well with TP, because I had framerate "hiccups", that's why I'm using Ishiiruka's Dolphin now.
Any ideas on what I should do to make Sweet Fx work?
I'm in the procces o porting external effect to internal post processing shader, The final results will be faster and cleaner shaders. I prefere to spend my time porting things intead of fixing external libraries so if you point the effects you use I will try to merge them to dolphin.
I'm not sure about what you mean, exactly. Do you mean I should post that text file containing the values of the various effects used in that SweetFX preset I downloaded? If yes, I found it right here: https://forums.dolphin-emu.org/Thread-gc-zelda-twilight-princess-hd-texture-pack-update-pag-7?pid=360610#pid360610
I mean a list of specific effects inside sweetfx you use and like to see working in dolphin.
Ah, then I guess you mean I should copy-paste my effects file. http://pastebin.com/NVcX9TTt Here's a pastebin of it. You can see all the settings in there.


. The one about prefetch textures is the thing I wanted to try combined with async shader compilation for months.