(05-05-2015, 09:58 PM)Tino Wrote: The current dof implementation is just a concept to demostrate the usage of depth. It can be inproved a lot. If soneone cames up with a better inplementation i will gladly include it. I will improve the code myself after i finish the multi stage support.
Darn it man, each time you reply, I get the urge to buy you a drink! XD

I already told that you have to be patient. but as a little advance report I already have SSAO Pass implemented what is missing is the support for multi-Pass shaders that is my next goal.