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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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(04-12-2015, 04:00 AM)Tino Wrote: updated the latest folder with a new version. @chriskant : can you check if the issues you reported are fixed? Nothing Changed in the new Build 330. Still unplayable broked 3D features. I try the official Master 4.0-6000 and everything works absolutely fine With the ishiiruka build the games are played with custom textures, the official build does not have the hd textures include. Could this be the problem? Edit: There is also a problem with most of the Videos in the Games... the are just shown as distortions... :-( 04-14-2015, 04:42 AM
Tried compiling the current version on linux, but cmake complains about a directory not existing(the error occurs at line 827 on the CMakeLists.txt).
I'm still new to Cmake so I don't know how to fix it, any ideas?
Gaming Rig
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04-14-2015, 05:14 AM
(04-14-2015, 04:26 AM)chriskant Wrote:can you try ogl to see if the issu is there?(04-12-2015, 04:00 AM)Tino Wrote: updated the latest folder with a new version. @chriskant : can you check if the issues you reported are fixed? 04-14-2015, 05:15 AM
(04-14-2015, 04:42 AM)garrlker Wrote: Tried compiling the current version on linux, but cmake complains about a directory not existing(the error occurs at line 827 on the CMakeLists.txt). ishiiruka is really broken on linux, I don't have a linux installation to compile myself. you should really stick to master until i have time to fix linux compilation. 04-14-2015, 09:08 AM
@chriskant can you clear your shader cache directory manually? there is a posibility that your shader get corrupted in 328 and they will be not regenerated in 330 because there where no changes in the shader code, the error was on the predictive fifo.
04-14-2015, 09:21 AM
Updated the list of issues in the issue tracker on github, https://github.com/Tinob/Ishiiruka/issues
Please if I'm missing something just send a comment or feel free to add a new issue. Thanks to everyone for the support. 04-14-2015, 03:49 PM
(04-14-2015, 09:08 AM)Tino Wrote: @chriskant can you clear your shader cache directory manually? there is a posibility that your shader get corrupted in 328 and they will be not regenerated in 330 because there where no changes in the shader code, the error was on the predictive fifo. How can I do that? which Folder or Files should I "kill"? |
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