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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
03-06-2015, 10:46 AM
#1,781
ohsnaplol
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When hot-swapping Gamecube controllers with the adapter, the C-stick stops working/is weird. Anyone else getting this same issue? Took my setup to a tournament and it went very smoothly apart from this issue.
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03-06-2015, 11:44 AM
#1,782
viewtiful_jay Offline
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@Tino

The latest version still doesn't work for me, i can't startup any of my games.
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03-06-2015, 12:24 PM
#1,783
Tino Offline
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(03-06-2015, 11:44 AM)viewtiful_jay Wrote: @Tino

The latest version still doesn't work for me, i can't startup any of my games.

Can you give more detail?
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03-06-2015, 01:01 PM
#1,784
viewtiful_jay Offline
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(03-06-2015, 12:24 PM)Tino Wrote:
(03-06-2015, 11:44 AM)viewtiful_jay Wrote: @Tino

The latest version still doesn't work for me, i can't startup any of my games.

Can you give more detail?

When i try to startup a game on v289 or above the emulator crashes i have an amd apu btw i tried with boarderless fullscreen option disabled but the same thing happens i would try to get a log but like i said the emulator crashes when i startup the game hope this helps
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03-06-2015, 01:07 PM
#1,785
Tino Offline
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Is the same for all the backends? Have you tested running in portable mode? For master is the same?
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03-06-2015, 01:18 PM (This post was last modified: 03-06-2015, 01:20 PM by Tino.)
#1,786
Tino Offline
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289 only made some changes to support bounding box have you tryied disabling bbox or forcing cpu bbox?
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03-06-2015, 01:51 PM (This post was last modified: 03-21-2015, 03:07 PM by kirbypuff.)
#1,787
kirbypuff Offline
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v289 and v292 are broken (instant crash / black screen / freeze with ALL backends in both Windowed and BFS/XFS mode, even when BBox is turned off).

Looks like you've inroduced another issue with those BBox changes.

Ishiiruka forces the use of advanced instruction sets (S-SSE3 and newer) on older CPUs which do not support them, so no wonder it's freezing/crashing.
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03-06-2015, 02:55 PM (This post was last modified: 03-07-2015, 02:47 AM by kirbypuff.)
#1,788
kirbypuff Offline
The Original White Marshmallow
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A quick look at the source revealed a few typos:

Quote:environment

An 'n' is missing in several places:

Source/Core/VideoCommon/VertexLoaderBase.h - Line 71
Source/Core/VideoCommon/VertexLoaderManager.cpp - Line 247
Source/Core/VideoCommon/VertexLoaderX64.cpp - Line 463
Source/Core/VideoCommon/VertexLoaderX64.h - Line 12
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03-06-2015, 07:32 PM (This post was last modified: 03-06-2015, 07:39 PM by xystus.)
#1,789
xystus Offline
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*snip* gonna open a topic on the support page instead.
CPU: Intel 3570k with Corsair H60 watercooler @4.1ghz
GPU: Nvidia Asus GTX780 @1140/6600
PSU: Corsair 750W
RAM: Corsair 8gig DDR3-1600
MOBO: Asrock Z68m ITX
HDD: 500gb SSD EVO
CASE: Lian-Li PC-Q08 mini-ITX case
OS: Windows 7 x64

I use a fully configured emulator frontend (Maximus Arcade) to play every console & arcade game instantly
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03-06-2015, 07:58 PM
#1,790
Tino Offline
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updated the latest folder, the hang issue reported by @viewtiful_jay and @kirbypuff should be fixed now.
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