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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
02-27-2015, 09:36 AM
#1,741
JMC47 Offline
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Tino: Someone reported that the dots for dithering in the skybox of Rogue Squadron 2/3 in certain levels (such as Hoth) don't show up in Ishiiruka. We found the texture that caused the dithering and removed it in the HD texture pack. The confusing part is that people say that Ishiiruka doesn't show the dithering at all. Do you know if this is some kind of better emulation (we were showing the textures wrong in master) or that Ishiiruka is possibly missing something.

I just don't want to say ishiiruka is wrong without knowing for sure, and if master is wrong, i want to make a issue report. There are screenshots of it in the Rogue Squadron 2 thread, I'll link to one here so you can get an idea.

http://i.imgur.com/A5Cgo2H.jpg
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02-27-2015, 10:40 AM
#1,742
Tino Offline
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Did you know if is the same for all the 3 backends on ishiiruka
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02-27-2015, 11:39 AM
#1,743
MaLDo Offline
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Is it possible to run a game directly in exclusive fullscreen mode using parameters over dolphin executable?
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02-27-2015, 12:07 PM (This post was last modified: 02-27-2015, 12:07 PM by Tino.)
#1,744
Tino Offline
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I think that if you configure the selected backend full screen and then you use Dolphin.exe exec ISO_PATH you will start directly in full screen
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02-27-2015, 12:49 PM
#1,745
Tino Offline
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updated the lates folder with a new version, fix a problem in dx11 texture decoder that was causing texture corruption on some games
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02-27-2015, 12:54 PM (This post was last modified: 02-27-2015, 12:59 PM by rexoe.)
#1,746
rexoe Offline
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(02-27-2015, 12:49 PM)Tino Wrote: updated the lates folder with a new version, fix a problem in dx11 texture decoder that was causing texture corruption on some games

the hype "HEAVYBREATHING" ill come back and see if worked!!!


and nope Sad
intel®core 17 3770k 3.5GHz to 4.4Ghz  ATI AMD XFX HD 6970 8GB ram My youtube channel.
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02-27-2015, 01:02 PM
#1,747
Tino Offline
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(02-27-2015, 12:54 PM)rexoe Wrote:
(02-27-2015, 12:49 PM)Tino Wrote: updated the lates folder with a new version, fix a problem in dx11 texture decoder that was causing texture corruption on some games

the hype "HEAVYBREATHING" ill come back and see if worked!!!


and nope Sad

thath was not directed to your issue Smile.
yours is the nextone on the list i'm still waitingd for the save Wink
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02-27-2015, 01:15 PM
#1,748
Qaazavaca Qaanic
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Looks like the audio looping bug got fixed at some point. It seems like someone reported the bug days or weeks before I tested it. I'm still glad it's fixed.
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02-27-2015, 06:28 PM (This post was last modified: 02-27-2015, 06:43 PM by xystus.)
#1,749
xystus Offline
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EDIT: SORRY! My mistake, didn't copy the correct settings in my ini-file. Now all is good again.

Using the latest version (v287) I get "double characters" when playing Mario Sunshine with the 60fps patch + double video rate hack (auto framelimiter) + the heatwave fix widescreen cheat by Y0shi. Interesting is that Ishiiruka v268 doesn't have this issue, it's error-free.



You can see it when jumping with Mario, but also other character are displayed double:

[Image: 2qalf7k.png]
CPU: Intel 3570k with Corsair H60 watercooler @4.1ghz
GPU: Nvidia Asus GTX780 @1140/6600
PSU: Corsair 750W
RAM: Corsair 8gig DDR3-1600
MOBO: Asrock Z68m ITX
HDD: 500gb SSD EVO
CASE: Lian-Li PC-Q08 mini-ITX case
OS: Windows 7 x64

I use a fully configured emulator frontend (Maximus Arcade) to play every console & arcade game instantly
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02-27-2015, 06:47 PM (This post was last modified: 02-27-2015, 06:53 PM by kirbypuff.)
#1,750
kirbypuff Offline
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The performance drop from Ishiiruka's modified cubic audio resampler (with fixed dithering) is 1% or less*
Very nice.

* = simulated dual-core CPU
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