updated the latest folder with a new version. merged latest master changes including vertex loader jit. Enjoy
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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updated the latest folder with a new version. merged latest master changes including vertex loader jit. Enjoy
01-31-2015, 12:51 AM
(This post was last modified: 01-31-2015, 01:04 AM by hyperspeed.)
(01-30-2015, 11:48 PM)Tino Wrote: updated the latest folder with a new version. merged latest master changes including vertex loader git. Enjoy Thanks for the update Tino, I have only found one issue. Report: Metroid Prime Rain missing in DX9 This happen only in DX9, DX11 & OpenGL are fine. I tried various settings and no change. Missing Rain: https://forums.dolphin-emu.org/attachment.php?aid=12138 Rain working: https://forums.dolphin-emu.org/attachment.php?aid=12139 Edit: Report Mario Kart Double Dash characters flickering and missing on Character Select Menu Happens in all backends, also DX11 has less flickering than DX9 & OpenGL after you select the 2nd character, but DX11 is still missing and flickering the 1st character selected.
CPU: Intel Core i7 3770 3.4 GHz (3.9 GHz with turbo boost) 4.23GHz with OC
RAM 12GB DDR3 [color=#009900]NVIDIA[/color] GTX 1070 [color=#000099]Asus[/color] Windows [color=#3333ff]10[/color] Pro 64bit Currently using Driver 452.06 [color=#00ff00]WHQL[/color] 01-31-2015, 03:52 AM
updated latest folder again fixed the metroid rain issue in dx9. the mario kard dd issue seems to be nvidia only can anyone else test and confirm? help finding the version when it started will be great
01-31-2015, 07:18 AM
(01-31-2015, 03:52 AM)Tino Wrote: updated latest folder again fixed the metroid rain issue in dx9. the mario kard dd issue seems to be nvidia only can anyone else test and confirm? help finding the version when it started will be great Don't have this game, but could it be due to this master commit? (PR 1887 - look at last post image) https://github.com/dolphin-emu/dolphin/pull/1887 01-31-2015, 07:26 AM
(01-31-2015, 07:18 AM)dephined Wrote:the problem is that i cannot reproduce the issue in my system the characters displays correctly, so it can't be caused by that pr. the only relation i found is that the 2 user that reports the issue have nvidia gpu.(01-31-2015, 03:52 AM)Tino Wrote: updated latest folder again fixed the metroid rain issue in dx9. the mario kard dd issue seems to be nvidia only can anyone else test and confirm? help finding the version when it started will be great 01-31-2015, 08:04 AM
I also have the issues with MKDD, nvidia user here...
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
Confirmed is nvidia only issue. If a nvidia user can track the starting version for the issue it will really help
01-31-2015, 08:56 AM
(This post was last modified: 01-31-2015, 09:06 AM by DarthVitrial.)
Does this version not work with the DolphinFX custom shaders? I get a "failed to compile pixel shader" error with them. (dump: http://pastebin.com/kpSuFQUb)
(sorry if this has been asked already) EDIT: Also, is it a known issue/thing that Mario Galaxy has missing graphics with this version? (IE, just load it up and the menu will have no background images). Or am I doing something very wrong? (If this is an unknown bug I can provide logs and screenshots) 01-31-2015, 09:25 AM
That is a new issue please give more detail because that is one of the games i use to test and in my system it works correctly
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