Tino, Could you do a merge of the master so we can use the new HD texture pack v6.0 for Xenoblade Chronicles (with the new custom format) ? Textures aren't loading in the latest version of Ishiiruka. Thanks
[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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01-27-2015, 07:41 AM
(01-27-2015, 06:07 AM)Wohlrajh Wrote: Tino, Could you do a merge of the master so we can use the new HD texture pack v6.0 for Xenoblade Chronicles (with the new custom format) ? Textures aren't loading in the latest version of Ishiiruka. Thanks the new texture format is alredy implemented so if there are not loading then there is bug. 01-27-2015, 09:54 AM
can you tell me where exactly you are not getting the hires textures? at least on my save i see them working perfectly
(01-27-2015, 09:54 AM)Tino Wrote: can you tell me where exactly you are not getting the hires textures? at least on my save i see them working perfectly On game loading simply, I know sometimes HD textures don't load correctly at game launch (like Twilight Princess) so I also tried to alt tab and go to options to untick and tick "Load custom textures" and that doesn't work on latest version of Ishiiruka. Nothing is loading in fact. I tried on latest dev version of Dolphin and it works. Do you have a particular config to make it work ?
Ok. Can you send your save so i can check the exact area?
01-28-2015, 02:55 PM
It seems there is a noticeable performance increase with the newers developments builds but the metroid prime scans large objects problems its presents also in the 5347 master build using d3d.
01-28-2015, 07:46 PM
dont merge yet the #1948 its full of glitches and now master is broken on d3d
intel®core 17 3770k 3.5GHz to 4.4Ghz ATI AMD XFX HD 6970 8GB ram My youtube channel.
01-29-2015, 06:24 AM
yes still like mp3 for example bloom effect dissapears whne you use the scan visor and sometimes crashes on scan visor toa screen like tv without signal etc the bloom comes back when you charge the beam
intel®core 17 3770k 3.5GHz to 4.4Ghz ATI AMD XFX HD 6970 8GB ram My youtube channel.
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