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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
01-09-2015, 11:49 PM (This post was last modified: 01-10-2015, 12:00 AM by Link_to_the_past.)
#1,361
Link_to_the_past Offline
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(01-09-2015, 11:32 PM)Tino Wrote: those changes are merged included the fix

Sorry then, that was what i remember that had such an issue. Perhaps the op overide the default ini or didn't have one?
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01-10-2015, 11:59 AM (This post was last modified: 01-10-2015, 12:55 PM by BarrowRoll.)
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(01-09-2015, 11:49 PM)Link_to_the_past Wrote:
(01-09-2015, 11:32 PM)Tino Wrote: those changes are merged included the fix

Sorry then, that was what i remember that had such an issue. Perhaps the op overide the default ini or didn't have one?
Nope, not doing anything of the sort. I posted a screencap I took of the text being fine on the stable build, didn't change any settings for the unstable build screenshot. Also works fine in the official builds. Still getting the garbled text in the latest unstable build though.
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01-10-2015, 07:50 PM
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Hi everyone. This is my first post. I noticed that in every version of Ishiriiuka and also in the official version of dolphin, there is a little problem with viewtiful joe of gamecube.   In the intro of the game when you see the waves i have a problem with the audio irregularities. You can see the problem at this link https://www.youtube.com/watch?v=M1N76BdhWR8#t=16  at minutes 0.36.


My configuration is i5 4660k, geforce gtx770, ram 8gb but i also tried  with other configurations. Thank you
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01-10-2015, 11:40 PM (This post was last modified: 01-10-2015, 11:53 PM by Tino.)
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updated the latest folder witha new version. merged latest master core, improved custom texture handlig following the changes in master. testing is welcome.
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01-11-2015, 02:01 AM
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roccias28 Offline
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(01-10-2015, 11:40 PM)Tino Wrote: updated the latest folder witha  new version. merged latest master core, improved custom texture handlig following the changes in master. testing is welcome.
Hi Tino, with this version the problem with viewtiful joe is always present. I tried with opengl, d3d but nothing
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01-11-2015, 04:19 AM (This post was last modified: 01-11-2015, 04:19 AM by Tino.)
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(01-11-2015, 02:01 AM)roccias28 Wrote:
(01-10-2015, 11:40 PM)Tino Wrote: updated the latest folder witha  new version. merged latest master core, improved custom texture handlig following the changes in master. testing is welcome.
Hi Tino, with this version the problem with viewtiful joe is always present. I tried with opengl, d3d but nothing

master have the same issue or is only for ishiiruka?
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01-11-2015, 05:39 AM (This post was last modified: 01-11-2015, 05:41 AM by roccias28.)
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(01-11-2015, 04:19 AM)Tino Wrote: master have the same issue or is only for ishiiruka?
Also the master has the problem
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01-12-2015, 12:50 AM (This post was last modified: 01-12-2015, 12:51 AM by Tino.)
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updated latest folder. just small fixes and merges from master. also merged some code from galop1n branch to fix ligthing issues in some games.
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01-12-2015, 12:13 PM
#1,369
Bounty22
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Tried it out, it fixed the crash in MGS!
But still I couldn't find out why I can't quick save/load anymore...
I even changed the keys but it still doesn't do anything.
Does somebody know why?
It really would help me out if someone could help me out with this.
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01-12-2015, 10:00 PM
#1,370
Marcelus Offline
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Hello,

I have problem with flickering textures(water, shadows) in Wind Waker (dx11,Open GL) and also in Metroid Prime 1 flickers water and gun textures. I use ishiiruka only for these two games because with HD textures is Wind Waker unplayable and Metriod is very laggy with official Dolphin and performance is perfect with this unofficial version. Are some fixes for flickering textures?
i7 4770
GTX 780
16 GB RAM
Win 7 64 bit
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