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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
12-09-2014, 04:37 PM (This post was last modified: 12-09-2014, 09:47 PM by Tony.)
#1,211
Tony Offline
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7670b38 and f40ab1a i use time stretching Sound has noise
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12-09-2014, 09:46 PM
#1,212
achaw Offline
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Im facing a problem with nsmbw. Is weir, is the only game with this problem. The wiimote became unresponsive, laggy and sometimes disconnects.
I dont know why. I think it was a problem with my BT dongle but works perfect and the rest of the games too. Anyone else with this problem??
OS: Windows 7 x64
CPU: i5 2500k @ 4 Ghz
RAM: 4GB Gskill Pi Black DDR3 1600mhz
GPU: Zotac 750ti 2GB
HARD DRIVE: Samsung SpinPoint F3 1TB + Caviar Green 2TB
CONTROLLERS: 2 Wiimote (Motion Plus Integrated) / 2 Nunchuks
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12-09-2014, 10:18 PM (This post was last modified: 12-09-2014, 10:20 PM by Tino.)
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Tino Offline
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(12-09-2014, 03:25 PM)esg Wrote: New user here. I just wanted to say that this build is terrific for Metroid Prime Trilogy and really the only way I find it playable in Dolphin.

A couple pages ago somebody mentioned not being able to scan certain large objects in MP3. I can confirm that this occurs, most obviously on the big objects immediately in front of the first Bryyo landing site. This occurs on the D3D11 plugin regardless of whether or not async/fifo is enabled. It doesn't happen on OpenGL. I couldn't test D3D9 because it crashes for me almost immediately in MP3.

Anyway, I tested a few older builds and found that the bug isn't present in the c10cd1c build. It is however present in the aafb2fa build. I'm not sure about the builds in between. The c10cd1c build works great for me in this game but it would be really cool to have it working in the current builds because those don't have the bloom offset problem.

don't worry i'm looking in to that issue will try to fix it soon

(12-09-2014, 04:37 PM)Tony Wrote: 7670b38 and f40ab1a i use time stretching Sound has noise

what is your configuration, have you tryied disabled wiimote sound?

(12-09-2014, 09:46 PM)achaw Wrote: Im facing a problem with nsmbw. Is weir, is the only game with this problem. The wiimote became unresponsive, laggy and sometimes disconnects.
I dont know why. I think it was a problem with my BT dongle but works perfect and the rest of the games too. Anyone else with this problem??
can you test if the same happends with master?
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12-09-2014, 11:36 PM
#1,214
StripTheSoul Offline
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@ Tony: Do you have Dolby Pro Logic II Decoder enabled? Because that is giving me noise.
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
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12-10-2014, 12:45 AM
#1,215
sagaopc Offline
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some games are crashing randomly, like SOA, F-Zero GX.... I think it's a problem from master branch...
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12-10-2014, 09:11 AM (This post was last modified: 12-10-2014, 09:15 AM by Darkness Knight.)
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EFBtoRAM broken? don't work the effect sun flares in Mario Kart Wii =/

http://i.imgur.com/McYfFuq.png

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12-10-2014, 09:41 PM
#1,217
achaw Offline
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(12-09-2014, 10:18 PM)Tino Wrote:
(12-09-2014, 09:46 PM)achaw Wrote: Im facing a problem with nsmbw. Is weir, is the only game with this problem. The wiimote became unresponsive, laggy and sometimes disconnects.
I dont know why. I think it was a problem with my BT dongle but works perfect and the rest of the games too. Anyone else with this problem??
can you test if the same happends with master?

It happens the same with master, so, is not Ishiiruka build related
OS: Windows 7 x64
CPU: i5 2500k @ 4 Ghz
RAM: 4GB Gskill Pi Black DDR3 1600mhz
GPU: Zotac 750ti 2GB
HARD DRIVE: Samsung SpinPoint F3 1TB + Caviar Green 2TB
CONTROLLERS: 2 Wiimote (Motion Plus Integrated) / 2 Nunchuks
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12-11-2014, 09:04 PM
#1,218
xystus Offline
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(12-10-2014, 12:45 AM)sagaopc Wrote: some games are crashing randomly, like SOA, F-Zero GX.... I think it's a problem from master branch...

Try enabling deter. dualcore: fake-completion. This only works in master, not Ishiiruka (not implemented yet).
CPU: Intel 3570k with Corsair H60 watercooler @4.1ghz
GPU: Nvidia Asus GTX780 @1140/6600
PSU: Corsair 750W
RAM: Corsair 8gig DDR3-1600
MOBO: Asrock Z68m ITX
HDD: 500gb SSD EVO
CASE: Lian-Li PC-Q08 mini-ITX case
OS: Windows 7 x64

I use a fully configured emulator frontend (Maximus Arcade) to play every console & arcade game instantly
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12-13-2014, 03:00 AM
#1,219
jael182
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Xenoblade runs better with this version??
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12-13-2014, 03:08 AM
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StripTheSoul Offline
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Try??

For me (that is on an older computer) pretty much everything runs better with this build.
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
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