You should take the other backends out because you're working on DX9 exclusively therefore the other backends are just there for no reason.
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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02-06-2014, 01:57 AM
Of course I using DX9 backend !
I never use any other backends because only DX9 gives nice image quality. The man will die, but not his ideas
02-06-2014, 02:30 AM
Now I've tracked that bug with ugly black lines in Silent Hill Shattered Memories - it is OK in revision 154 and broken in 155...
Don't know what is wrong but it is related to flashlight lighting calculation. In rev.154 graphics is correct and clear. By he way - it is OK only in native resolution and with no AA applied. Any kind of upscaling cause flashlight corruption... ![]() Is it possible to fix this ? If it will be upscaled correctly - this game will be most brilliant in Dolphin emulation ))) The man will die, but not his ideas
02-06-2014, 03:44 AM
Linear: i'm unable to get pass the game intro can you send me a savestate so i can test it?
Hi !
Of course, here is my first saves: http://f-bit.ru/355399 It is usual wii save files, I don't trust to savestate system (newer builds sometimes have a problems with previous savestates) I used OpenGl backend to bypass intro hang. Don't know why newer DirectX revisions crashes there... The man will die, but not his ideas
Thanks for the savestate
![]() just to confirm 156 is still broken? 02-06-2014, 08:06 AM
updated the link in the main post
Linear: please test if this fixes your issue 02-07-2014, 07:35 AM
Are the links working? I get only an M with a filled red cicrcle but it stays there forever...
02-07-2014, 07:46 AM
that is browser compatibility problem with mega, can you try other browsers?
02-07-2014, 08:12 AM
Strange it was Chrome...now I've tried with Opera and it works...anyway why is the new revision numbered 156 while before it was 157?
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