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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
12-04-2014, 12:40 AM
#1,181
Tino Offline
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thanks for the report will check that. can you post prev fps so i can measure the diference?
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12-04-2014, 01:08 AM
#1,182
mew Offline
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SMG2 in the same place of the screenshot, I'm getting 51~52 fps with the latest revision. On the previous revision, I get 60 fps.
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12-04-2014, 01:09 AM (This post was last modified: 12-04-2014, 01:11 AM by Tino.)
#1,183
Tino Offline
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can you post your save so i can check the same spot because on mi rig i see no diference in performance but i'm not that advance on the game.

and try to test virtual xfb enabled it helps me a lot in smg series.
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12-04-2014, 01:18 AM (This post was last modified: 12-05-2014, 08:48 AM by kirbypuff.)
#1,184
kirbypuff Offline
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I can confirm the performance regression in the latest build (~15% slower than the previous one).
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12-04-2014, 01:20 AM
#1,185
Tino Offline
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wow i did'n spect that speed lost will take a look, thanks for the reports
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12-04-2014, 01:24 AM (This post was last modified: 12-05-2014, 08:45 AM by kirbypuff.)
#1,186
kirbypuff Offline
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This build also intoduces some weird graphical issues.
They look strikingly similar to the ones found in the PR #1622 test build: https://dl.dolphin-emu.org/prs/pr-1622-dolphin-latest-x64.7z
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12-04-2014, 01:30 AM
#1,187
Tino Offline
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yest that could be the cause because i merget that pr to test Smile
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12-04-2014, 01:31 AM (This post was last modified: 12-04-2014, 06:48 PM by kirbypuff.)
#1,188
kirbypuff Offline
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It''s best to revert the change (for now). That PR needs more testing / debugging .
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12-04-2014, 02:06 AM
#1,189
Tino Offline
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Smile i prefer to fix the issue instead of revert, if i can't fix it i will revert it
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12-04-2014, 03:15 AM (This post was last modified: 12-04-2014, 05:25 AM by mew.)
#1,190
mew Offline
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(12-04-2014, 01:09 AM)Tino Wrote: can you post your save so i can check the same spot because on mi rig i see no diference in performance but i'm not that advance on the game.

and try to test virtual xfb enabled it helps me a lot in smg series.
Take my save, SMG2 EUR version:
http://www.mediafire.com/download/d2z101z5qbhdapj/GameData_SMG2_EUR.rar

By the way, the flickering textures in Wind Waker are fixed by Ishiiruka f79ae90, but only on DX11 mode.
The Skyward Sword issues are still present on the latest revision.
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