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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
11-29-2014, 01:59 AM
#1,161
xystus Offline
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(11-27-2014, 08:13 PM)xystus Wrote: 1. The "EFB Copies: RAM" function in Mario Kart Wii doesn't fix the lensflare as it does with regular Dolphin. RAM just show the same "incorrect" lensflare as EFB Copies: Texture.

@Tino: is this a known issue?
CPU: Intel 3570k with Corsair H60 watercooler @4.1ghz
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I use a fully configured emulator frontend (Maximus Arcade) to play every console & arcade game instantly
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11-29-2014, 03:10 AM
#1,162
Tino Offline
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nope i didn't know will take a look thanks for the report
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11-30-2014, 06:55 AM (This post was last modified: 11-30-2014, 06:56 AM by masterotaku.)
#1,163
masterotaku Offline
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At last, I've finished uploading the Super Mario Sunshine texture pack. Here's the mediafire folder:
https://www.mediafire.com/folder/6bii7o6lhikd3//SMS%20Textures

The game crashes when you try to load a save. Curiously, the game doesn't hang with OpenGL, but this is how it looks:

Spoiler: (Show Spoiler)
[Image: r7nK93.png]


It also looks like this at the save selection.
CPU: Intel Core i5 4670k @ 4.4GHz
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11-30-2014, 07:54 AM (This post was last modified: 11-30-2014, 07:55 AM by Tino.)
#1,164
Tino Offline
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updated the latest. please test if the reported tev issues ( SMG2 green ribons for example ) are fixed and if the performance has improved on older pc. Enjoy

(11-30-2014, 06:55 AM)masterotaku Wrote: At last, I've finished uploading the Super Mario Sunshine texture pack. Here's the mediafire folder:
https://www.mediafire.com/folder/6bii7o6lhikd3//SMS%20Textures

The game crashes when you try to load a save. Curiously, the game doesn't hang with OpenGL, but this is how it looks:

Spoiler: (Show Spoiler)
[Image: r7nK93.png]


It also looks like this at the save selection.

will try it and let you know
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11-30-2014, 09:34 AM
#1,165
mew Offline
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YES, YES, YES!!!!!!! Big Grin
Ishiiruka c327d4b (Previous Revision):
[Image: aNa9r5al.jpg]
Ishiiruka 8e1815a (Latest Revision):
[Image: ypHFeFYl.jpg]
THANK YOU SO MUCH!!!! Tino :p
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11-30-2014, 10:14 AM
#1,166
Tino Offline
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Excelelnt hope more issues get fixed
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11-30-2014, 11:40 PM
#1,167
dephined Offline
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The "blur problem" in Pandora's tower is also fixed Smile
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12-01-2014, 04:05 AM
#1,168
StripTheSoul Offline
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Wow! I don't know why and I didn't expect it but my strange slowness issues are gone!
Everything seems to work super-nicely and super-fast! ^_^

Just one thing: Costum textures seem to crash Ishiiruka.
At least the two texture packs for SMS and SMG which were updated today (they need Texture Cache set to Safe, BTW). Not all textures seem to make issues since the first ones are shown without any issue. But in both games at a certain point Dolphin crashes.
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
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12-01-2014, 04:17 AM
#1,169
Tino Offline
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can you be more specific on whish point you get the crash so i can debug it?
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12-01-2014, 04:21 AM (This post was last modified: 12-01-2014, 04:42 AM by StripTheSoul.)
#1,170
StripTheSoul Offline
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In both games it's pretty much in the beginning. In SMG it's already on the title screen and in SMS it's after you skip the first video (which actually also leads to the title screen of the game).
Careful when loading the packs, though. He seems to have accidentally mixed up the two region versions. E.g. if you have the NA version of SMS, you need GMSE01, not GMSP01.

Also happens with my old Xenoblade DDS pack which I know worked before (and which needs Texture Cache set to FAST). So I don't think there's an issues with the packs themselves.
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
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