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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
11-22-2014, 01:12 PM
#1,141
DatKid20 Offline
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I forgot to say this awhile ago but Gecko OS doesn't run in this branch. It just black screens.
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11-22-2014, 08:28 PM
#1,142
slarlac249 Offline
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not wishing to be flamed, but, any talk of zfreeze in this thread?

zips up fire suit.
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11-23-2014, 06:54 PM (This post was last modified: 11-24-2014, 01:40 AM by kirbypuff.)
#1,143
kirbypuff Offline
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@Tino: A couple of questions about the compiled vertex loader support:

- If a built-in precompiled vertex loader for a PAL title is available in Ishiiruka, is the same loader going to be re-used for other region versions of the same tltle?

- Are there any plans to make those vertex loaders a user-expandable feature (as a plug-in or similar to the shader cache), without the requirement of sending dump files and recompiling Ishiiruka every time a new loader is added?
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11-24-2014, 12:19 AM
#1,144
Tino Offline
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The precompiled vertexvloaders are global so they are reused not only in the same game but in all games that use the same loader. Most of the more used loaders are precompiled by now. I dont think that making it user accesible is necesary.
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11-25-2014, 12:05 AM (This post was last modified: 11-25-2014, 12:39 AM by Tino.)
#1,145
Tino Offline
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latest folder updated with a new version. master merged in, ogl and software readed, still unstable so please testing is apreciated.
Enjoy Smile.
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11-25-2014, 03:36 AM
#1,146
dephined Offline
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OpenGL is giving me the following error message (I also attached the dump "bad_ps_0000.txt):

Failed to compile pixel shader!
This usually happens when trying to use Dolphin with an outdated GPU or integrated GPU like the Intel GMA series

Debug info (NVIDIA Corporation, Geforce GTX 650 Ti/PCIe/SSE2, 4.4.0 NVIDIA 344.65)
0(61) : error C0000: syntax error, unexpected identifier, expecting reserved word or reserved word "in" or reserved word "out" or reserved word "uniform" at token "BBox"


Attached Files
.txt   bad_ps_0000.txt (Size: 3 KB / Downloads: 126)
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11-25-2014, 03:49 AM
#1,147
bola08 Offline
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(11-25-2014, 12:05 AM)Tino Wrote: latest folder updated with a new version. master merged in, ogl and software readed, still unstable so please testing is apreciated.
Enjoy Smile.

Metroid Prime (Trilogy) is now working fine!!
Thanks so much for the update man!
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11-25-2014, 04:44 AM
#1,148
Tino Offline
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(11-25-2014, 03:36 AM)dephined Wrote: OpenGL is giving me the following error message (I also attached the dump "bad_ps_0000.txt):

Failed to compile pixel shader!
This usually happens when trying to use Dolphin with an outdated GPU or integrated GPU like the Intel GMA series

Debug info (NVIDIA Corporation, Geforce GTX 650 Ti/PCIe/SSE2, 4.4.0 NVIDIA 344.65)
0(61) : error C0000: syntax error, unexpected identifier, expecting reserved word or reserved word "in" or reserved word "out" or reserved word "uniform" at token "BBox"

uploaded a new version showld fix that issue
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11-25-2014, 06:26 AM (This post was last modified: 12-04-2014, 06:49 PM by kirbypuff.)
#1,149
kirbypuff Offline
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@Tino: How about merging some selected Git PRs as well?
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11-25-2014, 06:45 AM
#1,150
Tino Offline
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kirbypuff: any pr that is a good candidate will be merged, the only limit is my free time
to merge the code
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