Excelent
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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11-20-2014, 11:05 PM
Hi everyone, this build is faster for metroid prime trilogy but i've experiment problems i cant use the scan visor for some large objects, i tried efb to ram with no luck, in master branch scan visor works normal but with the constants slowdowns
11-21-2014, 01:52 AM
(11-20-2014, 03:59 AM)masterotaku Wrote: I'm using the latest version (52cc67a) and 2 out of 3 games I tried crashed with custom textures enabled. The ones that crashed are Zelda Twilight Princess (crashes right before the main menu, after pressing start) and Super Mario Sunshine (crashes when loading the save), both PAL versions and both using their respective Insaneslug texture pack. Only Zelda Wind Waker didn't crash (only HUD textures). I had the same problem with the previous unstable version and xenoblade, it got fixed in the latest version. If you want stability I would recommend the latest stable version for custom textures. With custom textures even the latest unstable version crashes rarely while loading saves. 11-21-2014, 04:33 AM
(11-20-2014, 03:59 AM)masterotaku Wrote: I'm using the latest version (52cc67a) and 2 out of 3 games I tried crashed with custom textures enabled. The ones that crashed are Zelda Twilight Princess (crashes right before the main menu, after pressing start) and Super Mario Sunshine (crashes when loading the save), both PAL versions and both using their respective Insaneslug texture pack. Only Zelda Wind Waker didn't crash (only HUD textures). can you give more detail on the issue, it only happends with custom textures? can you post your exceptioninfo file, can you post other settings you are using? 11-21-2014, 08:00 AM
(11-21-2014, 04:33 AM)Tino Wrote: can you give more detail on the issue, it only happends with custom textures? can you post your exceptioninfo file, can you post other settings you are using?It only happens with custom textures. Without them, the games work fine. The exceptioninfo.txt contains this: Spoiler: (Show Spoiler)
I got that twice, and another crash led to this: Spoiler: (Show Spoiler)
Prior to deleting that file, wich was 45MB, there were many other different numbers before the "?". I deleted it to get these fresh new errors :p. My settings are attached.
CPU: Intel Core i5 4670k @ 4.4GHz
GPU: GAINWARD GeForce GTX 1080 Phoenix "GLH" RAM: G.SKILL Ripjaws X DDR3 16GB 1600MHz CL7 OS: Windows 7 Ultimate x64 11-21-2014, 11:56 AM
can you post live links to those texture packs because i only can find dead torrents
11-22-2014, 01:24 AM
(This post was last modified: 11-22-2014, 01:25 AM by masterotaku.)
(11-21-2014, 11:56 AM)Tino Wrote: can you post live links to those texture packs because i only can find dead torrentsI was lucky to download those texture packs more than a year ago. Uploading the Twilight Princess one (3.2GB) would be a bit hard because my upload speed is something like 25kB/s. The Super Mario Sunshine pack would be easier (1.42GB). For both games I have both the untouched rar of the NTSC versions (in fact the TP one is from the Wii version) and a renamed packs for PAL versions (GC PAL for Zelda TP). The fastest to upload would be Super Mario Sunshine. Do you prefer PAL or NTSC version of the texture pack? Edit: now that I think about it, I should probably cooperate seeding those torrents.
CPU: Intel Core i5 4670k @ 4.4GHz
GPU: GAINWARD GeForce GTX 1080 Phoenix "GLH" RAM: G.SKILL Ripjaws X DDR3 16GB 1600MHz CL7 OS: Windows 7 Ultimate x64 11-22-2014, 03:53 AM
(11-22-2014, 03:34 AM)Tino Wrote: if you seed it will be great i have the GMSE01 in my torrentMmm, the file in the torrent is a zip file, but I have a rar file. The torrent must have changed since I downloaded it, so I can't seed. I'll upload it to Mediafire in parts. For sure it won't be finished today :p.
CPU: Intel Core i5 4670k @ 4.4GHz
GPU: GAINWARD GeForce GTX 1080 Phoenix "GLH" RAM: G.SKILL Ripjaws X DDR3 16GB 1600MHz CL7 OS: Windows 7 Ultimate x64 11-22-2014, 04:14 AM
no problem, i tested with other texture packs with your same setings and everything seems to work fine, so i want to be sure if is a problem specific to the pack or is someting specific to your configuration.
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