• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
« Previous 1 2 3 4 5 ... 117 Next »

[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
View New Posts | View Today's Posts

Pages (806): « Previous 1 ... 111 112 113 114 115 ... 806 Next »
Jump to page 
Thread Rating:
  • 33 Vote(s) - 4.55 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
11-18-2014, 04:31 AM
#1,121
Tino Offline
Above and Beyond
*******
Posts: 2,276
Threads: 1
Joined: Oct 2013
(11-18-2014, 03:01 AM)StripTheSoul Wrote:
(11-04-2014, 10:30 PM)Tino Wrote: StripTheSoul: your issue is seems to be caused by the latest nvidia dirver i have various reports that they cause slowdowns on ishiiruka, will try to test them on a friend machine this weekend.

Any news on this? Did you have the chance to test on your friend's machine, yet?
Right now, Ishiiruka is unusable for me :/ I would just reinstall Windows if I knew that'd fix the issue but I'm not sure since the issue is not present with master build.

already tested in 3 diferent nvidia configuration a none of them suffer from the issue you describe. the only thing left is to check if someone with your same graphic board has the issue.
Find
Reply
11-18-2014, 04:37 AM
#1,122
StripTheSoul Offline
YouKittenMe?
*******
Posts: 4,639
Threads: 39
Joined: Oct 2009
Oh, ok, then I guess chances are I f**ked something up. Wish I just knew what it could be. Changing nvidia power management from adaptive to max didn't help either...
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
Find
Reply
11-18-2014, 05:00 AM (This post was last modified: 11-18-2014, 05:04 AM by Link_to_the_past.)
#1,123
Link_to_the_past Offline
Link on steroids really
*******
Posts: 1,767
Threads: 17
Joined: Feb 2010
(11-18-2014, 04:37 AM)StripTheSoul Wrote: Oh, ok, then I guess chances are I f**ked something up. Wish I just knew what it could be. Changing nvidia power management from adaptive to max didn't help either...

Do you have Predictive FIFO and/or Wait for Shader enabled? If yes disable them. Also had a weird issue with this build once accidentally enabling shader debugging when i tinkered with exclusive fullscreen, do you get any yellow text at boot about it?
Find
Reply
11-18-2014, 05:14 AM
#1,124
Tino Offline
Above and Beyond
*******
Posts: 2,276
Threads: 1
Joined: Oct 2013
StripTheSoul: how much speed did you loose?
Find
Reply
11-19-2014, 03:11 AM
#1,125
luizfersam Offline
Junior Member
**
Posts: 46
Threads: 4
Joined: Oct 2013
yeah i have the same issue ''enabling shader debugging'' when i open any game this show on screen in yellow
Find
Reply
11-19-2014, 03:54 AM
#1,126
StripTheSoul Offline
YouKittenMe?
*******
Posts: 4,639
Threads: 39
Joined: Oct 2009
Hum? I don't even see an option called "enable shader debugging" O_o
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
Find
Reply
11-19-2014, 05:24 AM (This post was last modified: 11-19-2014, 05:27 AM by Link_to_the_past.)
#1,127
Link_to_the_past Offline
Link on steroids really
*******
Posts: 1,767
Threads: 17
Joined: Feb 2010
(11-19-2014, 03:54 AM)StripTheSoul Wrote: Hum? I don't even see an option called "enable shader debugging" O_o

There is no gui option, it exists as an ini option, go to your graphic backend ini file (for example gfx_dx9.ini), find the line "EnableShaderDebugging = ..." which should be set to false. I got that line changed to true when tinkering the exclusive fullscreen option in the gui with this build in the past, something that shouldn't happen normally.
Find
Reply
11-19-2014, 05:37 AM
#1,128
StripTheSoul Offline
YouKittenMe?
*******
Posts: 4,639
Threads: 39
Joined: Oct 2009
Ah, ok, nah, it's set to false here...
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
Find
Reply
11-20-2014, 03:59 AM (This post was last modified: 11-20-2014, 04:00 AM by masterotaku.)
#1,129
masterotaku Offline
Picky 3D user
****
Posts: 552
Threads: 7
Joined: Aug 2013
I'm using the latest version (52cc67a) and 2 out of 3 games I tried crashed with custom textures enabled. The ones that crashed are Zelda Twilight Princess (crashes right before the main menu, after pressing start) and Super Mario Sunshine (crashes when loading the save), both PAL versions and both using their respective Insaneslug texture pack. Only Zelda Wind Waker didn't crash (only HUD textures).

All of them worked fine in previous versions.

Edit: I tried both DX9 and DX11 modes.
CPU: Intel Core i5 4670k @ 4.4GHz
GPU: GAINWARD GeForce GTX 1080 Phoenix "GLH"
RAM: G.SKILL Ripjaws X DDR3 16GB 1600MHz CL7
OS: Windows 7 Ultimate x64
Find
Reply
11-20-2014, 05:51 AM (This post was last modified: 11-20-2014, 08:58 AM by beatlep.)
#1,130
beatlep Offline
Member
***
Posts: 51
Threads: 4
Joined: Mar 2014
Thanks Tino, you made posible my own portable WII at almost 100% speed in almost all the entire WII library, i made a video:

https://www.youtube.com/watch?v=YI8iNxsr_Rw

All of this with DX11 with a dual core i7 with HT at 2,8 GHz and a Geforce 640M LE.Not bad at all.
Find
Reply
« Next Oldest | Next Newest »
Pages (806): « Previous 1 ... 111 112 113 114 115 ... 806 Next »
Jump to page 


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 3 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode