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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
11-08-2014, 11:18 PM (This post was last modified: 11-08-2014, 11:25 PM by Tino.)
#1,071
Tino Offline
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Ok. Thanks marcos for reminding mi that i have to read the small leters in ms documentation
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11-08-2014, 11:59 PM
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marcosvitali Offline
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(11-08-2014, 11:18 PM)Tino Wrote: Ok. Thanks marcos for reminding mi that i have to read the small leters in ms documentation
Smile
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11-09-2014, 12:36 AM (This post was last modified: 11-09-2014, 12:42 AM by Delphinidae.)
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(11-08-2014, 09:20 PM)marcosvitali Wrote:
(11-08-2014, 04:51 PM)schiaritijc Wrote: Now in dx11 backend the emulator runs perfect with my Radeon 5770 Hawk and the performance seems much better in dx9. Thx Tino.

Hey!, Ive fix that, but nobody gave me credits Sad hahahah
Thanks Marcos ! =) =P
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11-09-2014, 03:37 AM
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(11-04-2014, 10:30 PM)Tino Wrote: StripTheSoul: your issue is seems to be caused by the latest nvidia dirver i have various reports that they cause slowdowns on ishiiruka, will try to test them on a friend machine this weekend.

Hmmmm, I don't know. Even installing an older gfx driver or using an older Ishiiruka version it's still slow for me, how can this be? Must be something wrong on my computer I guess...
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
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11-09-2014, 05:02 AM
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marcosvitali Offline
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(11-09-2014, 03:37 AM)StripTheSoul Wrote:
(11-04-2014, 10:30 PM)Tino Wrote: StripTheSoul: your issue is seems to be caused by the latest nvidia dirver i have various reports that they cause slowdowns on ishiiruka, will try to test them on a friend machine this weekend.

Hmmmm, I don't know. Even installing an older gfx driver or using an older Ishiiruka version it's still slow for me, how can this be? Must be something wrong on my computer I guess...

StripTheSoul: Ishiiruka in DX11 still not working in your PC?
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11-09-2014, 05:19 AM
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It is now, but it's also slower than in master build.
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
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11-09-2014, 08:06 AM
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achaw Offline
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I always launch my games via /b /e in command line, but seems to be broken on latest builds i think...
OS: Windows 7 x64
CPU: i5 2500k @ 4 Ghz
RAM: 4GB Gskill Pi Black DDR3 1600mhz
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CONTROLLERS: 2 Wiimote (Motion Plus Integrated) / 2 Nunchuks
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11-09-2014, 10:10 AM
#1,078
bola08 Offline
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I´m still having issues with Metroid Prime Trilogy:
The left image is using Ishiiruka´s and right using the master build.

[Image: 15042507044_3ac82659fb_m.jpg][Image: 15477413177_8de4d59e06_m.jpg]

Could it be some issue in my end?
Tested with the latest x64 versions.
Sorry to ask again.
Much thanks for all hard work.
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11-09-2014, 11:14 AM (This post was last modified: 11-09-2014, 11:20 AM by marcosvitali.)
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(11-09-2014, 05:19 AM)StripTheSoul Wrote: It is now, but it's also slower than in master build.

Which games?

Could you benchmarking?
SMG
NSMB with EFBTORAM

(11-09-2014, 10:10 AM)bola08 Wrote: I´m still having issues with Metroid Prime Trilogy:
The left image is using Ishiiruka´s and right using the master build.

[Image: 15042507044_3ac82659fb_m.jpg][Image: 15477413177_8de4d59e06_m.jpg]

Could it be some issue in my end?
Tested with the latest x64 versions.
Sorry to ask again.
Much thanks for all hard work.

bola8 we know teh bug dx11 will be fixed when rodolfo has time, and in dx9 he will try.

I am programming a new feature for dx11 to enjoy async shader compiler in perfect way. And surely I will disturb to rodolfo because of that Tongue
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11-09-2014, 11:25 AM (This post was last modified: 03-21-2015, 04:04 PM by kirbypuff.)
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(11-09-2014, 05:19 AM)StripTheSoul Wrote: It is now, but it's also slower than in master build.

I can confirm the D3D11 slowdown issue (dev/master is way faster in the nsmb menus [with EFB to RAM])
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