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[UNOFFICIAL] [Howto] Using gameini settings per game
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[UNOFFICIAL] [Howto] Using gameini settings per game
01-01-2014, 10:01 PM
#61
RachelB Offline
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Done in 8a765f87494b4c4cd13e071648c1061ae51aa595.
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01-02-2014, 12:36 AM
#62
Link_to_the_past Offline
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(01-01-2014, 10:01 PM)RachelB Wrote: Done in 8a765f87494b4c4cd13e071648c1061ae51aa595.
And updated first post on how this works with the latest development version. Thanks Rachel.
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01-03-2014, 04:17 AM
#63
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(01-01-2014, 11:06 PM)mranonymous Wrote: Can similarly be done with Gamecube Controllers set?

Device Settings:

Port 1: Standard Controller
Port 2: Standard Controller
Port 3: <Nothing>
Port 4: <Nothing>

Typically I leave two real WiiMotes on and 2 Standard Controllers set under the Gamecube config section tab. Sadly there's the odd few games which require there to be nothing set in the Gamecube section otherwise WiiMotes won't work.

Is this a possibility at all? Many thanks!
Done in 450cacd092693916e44a54c5814109624ffbfbc4.
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01-04-2014, 04:38 AM
#64
Link_to_the_past Offline
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(01-03-2014, 04:17 AM)RachelB Wrote:
(01-01-2014, 11:06 PM)mranonymous Wrote: Can similarly be done with Gamecube Controllers set?

Device Settings:

Port 1: Standard Controller
Port 2: Standard Controller
Port 3: <Nothing>
Port 4: <Nothing>

Typically I leave two real WiiMotes on and 2 Standard Controllers set under the Gamecube config section tab. Sadly there's the odd few games which require there to be nothing set in the Gamecube section otherwise WiiMotes won't work.

Is this a possibility at all? Many thanks!
Done in 450cacd092693916e44a54c5814109624ffbfbc4.
Updated first post. Smile
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01-07-2014, 02:46 AM (This post was last modified: 01-07-2014, 02:50 AM by motdog.)
#65
motdog Offline
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Apparently the syntax has changed? I was trying to get Mario Kart GP2 running on 4.0-593 (also tried on many 4.0+ revisions), which needs a certain GGPE02.ini file, this one:

Quote:# GGPE02 - Mario Kart GP2
[Core] Values set here will override the main dolphin settings.
[Display]
ProgressiveScan = 0
[Wii]
Widescreen = 0
DisableWiimoteSpeaker = 0
[Video]
ProjectionHack = 0
PH_SZNear = 1
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 1
EmulationIssues = AM-Baseboard
[OnFrame] Add memory patches to be applied every frame here.
+$DVDInquiry Patchok
0x80286388:dword:0x3C602100
0x8028638C:dword:0x4E800020
+$Ignore CMD Encryption
0x80285CD0:dword:0x93A30008
0x80285CD4:dword:0x93C3000C
0x80285CD8:dword:0x93E30010
+$Disable CARD
0x80073BF4:dword:0x98650023
0x80073C10:dword:0x98650023
+$Disable CAM
0x80073BD8:dword:0x98650025
+$Seat Loop patch
0x800BE10C:dword:0x4800002C
+$Stuck loop patch
0x8002E100:dword:0x60000000
+$60times Loop patch
0x8028B5D4:dword:0x60000000
+$GameTestMode Patch
0x8002E340:dword:0x60000000
0x8002E34C:dword:0x60000000
+$SeatLoopPatch
0x80084FC4:dword:0x4800000C
0x80085000:dword:0x60000000
+$crediar
0x801B6510:dword:0x38800000
[ActionReplay] Add action replay cheats here.
[Gecko]

If you use this *ini on 4.0, edit using the GUI or start the game, and then check the file again, all you see is this:

Quote:[Display]
ProgressiveScan = 0
[Wii]
Widescreen = False
DisableWiimoteSpeaker = 0
[Video]
PH_SZNear = 1
[EmuState]
EmulationStateId = 1
EmulationIssues = AM-Baseboard
[OnFrame]


It would not save any patches/cheats whatsoever. After a while, I thought it might be related to syntax and tried something out of the blue, and it did indeed save the cheats now. This is what the file looks like after the changes:

Quote:[Display]
ProgressiveScan = 0
[Wii]
Widescreen = False
DisableWiimoteSpeaker = 0
[Video]
PH_SZNear = 1
[EmuState]
EmulationStateId = 1
EmulationIssues = AM-Baseboard
[OnFrame]
$DVDInquiry Patchok
0x80286388:dword:0x3C602100
0x8028638C:dword:0x4E800020
$Ignore CMD Encryption
0x80285CD0:dword:0x93A30008
0x80285CD4:dword:0x93C3000C
0x80285CD8:dword:0x93E30010
$Disable CARD
0x80073BF4:dword:0x98650023
0x80073C10:dword:0x98650023
$Disable CAM
0x80073BD8:dword:0x98650025
$Seat Loop patch
0x800BE10C:dword:0x4800002C
$Stuck loop patch
0x8002E100:dword:0x60000000
$60times Loop patch
0x8028B5D4:dword:0x60000000
$GameTestMode Patch
0x8002E340:dword:0x60000000
0x8002E34C:dword:0x60000000
$SeatLoopPatch
0x80084FC4:dword:0x4800000C
0x80085000:dword:0x60000000
$crediar
0x801B6510:dword:0x38800000
[OnFrame_Enabled]
$DVDInquiry Patchok
$Ignore CMD Encryption
$Disable CARD
$Disable CAM
$Seat Loop patch
$Stuck loop patch
$60times Loop patch
$GameTestMode Patch
$SeatLoopPatch
$crediar

What I think happened here is it deleted every line it couldn't read, and replaced others for newer syntax ( Widescreen = 0 --> Widescreen = False )? If so, what's the newest syntax? How can I update the ini? The original ini file works fine on Dolphin-triforce-3.0-698-x64.


Also, is it possible to configure things like these on a per game basis?


Quote:[Gamecube]
SlotA = False/MemoryCard/Dummy/... #path even for MC?
SlotB = False/...
SP1 = AM-Baseboard
Port1 = Controller/AM-Baseboard...
Port2 = False
Port3 = False
Port4 = False

MKGP2 being the only game that uses the AM-Baseboard configuration is a hassle.

Thanks!

edit: I see on a previous post that Ports can be configured, that's great! Is the same true for memory card slots and SP1?
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01-07-2014, 07:06 AM
#66
Link_to_the_past Offline
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Your questions apart from cheats and memory patches that you found out the way they work eventually, can be answered if you read the initial post of this thread. Memory cards and SP1 can't be set per game.
From the ini file you posted progressive scan does nothing in the newest revisions (can't be set per game).
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01-07-2014, 10:48 PM
#67
motdog Offline
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(01-07-2014, 07:06 AM)Link_to_the_past Wrote: Your questions apart from cheats and memory patches that you found out the way they work eventually, can be answered if you read the initial post of this thread. Memory cards and SP1 can't be set per game.
From the ini file you posted progressive scan does nothing in the newest revisions (can't be set per game).
Well, I looked on the first post, but besides the Projectionhack option I didn't find any of the options in [Video]. The thing is, it's no longer giving me any kind of errors (ed000000 and the like were the ones I got when I didn't know how to add the cheats), but the screen is black and the fps count is 0, so something from the original ini didn't translate correctly into the new version.

The PH_SZNear and similar options seem weird to me, because if the PH is set to 0, what does it matter its configuration? But the only thing that's different are the [Video] settings and the way to write the cheats.

If I understood correctly, previously you'd add a plus sign (+) before the $line for the cheat, now they go below [OnFrame_Enabled]?

Thanks for the help.
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01-17-2014, 10:57 PM
#68
LordVador Offline
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(01-17-2014, 10:21 AM)mranonymous Wrote: DisableWiimoteSpeaker = 0

Adding that into the games ini doesn't appear to do anything for myself sadly

DisableWiimoteSpeaker = 1

1 = You disable Wiimote Speaker
0 = You enable Wiimote Speaker
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
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01-18-2014, 12:47 AM
#69
Link_to_the_past Offline
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(01-17-2014, 10:57 PM)LordVador Wrote:
(01-17-2014, 10:21 AM)mranonymous Wrote: DisableWiimoteSpeaker = 0

Adding that into the games ini doesn't appear to do anything for myself sadly

DisableWiimoteSpeaker = 1

1 = You disable Wiimote Speaker
0 = You enable Wiimote Speaker

It won't work, he refers to the old option that later was remaned to alternate wiimote timing (just in the gui iso properties, was the same in the gameini) and afterwards it was removed entirely.
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02-23-2014, 05:27 PM
#70
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Updated first post by adding frameskipping in the list after the recent addition by Rachel.
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