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[UNOFFICIAL] [Howto] Using gameini settings per game
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[UNOFFICIAL] [Howto] Using gameini settings per game
04-28-2018, 12:13 PM
#341
Ridley12 Offline
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This looks interesting. And very technical.
Commander Ridley, at your service.
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07-13-2018, 06:32 PM (This post was last modified: 07-13-2018, 06:50 PM by Legendkiller236.)
#342
Legendkiller236 Offline
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is their a way to add shader compilation to each ini?
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07-13-2018, 07:14 PM
#343
JosJuice Offline
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(07-13-2018, 06:32 PM)Legendkiller236 Wrote: is their a way to add shader compilation to each ini?

Yes:

Code:
[Video_Settings]
ShaderCompilationMode = 0

0 means synchronous
1 means synchronous (ubershaders)
2 means asynchronous (ubershaders)
3 means asynchronous (skip drawing)

You can also control the "Compile Shaders Before Starting" setting:

Code:
[Video_Settings]
WaitForShadersBeforeStarting = True
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08-21-2018, 04:23 AM
#344
MightyHandy Offline
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Does anyone know of a way to disable panic handlers for an individual game?
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08-21-2018, 04:27 AM
#345
JosJuice Offline
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(08-21-2018, 04:23 AM)MightyHandy Wrote: Does anyone know of a way to disable panic handlers for an individual game?

It's not possible right now.
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08-29-2018, 06:16 AM (This post was last modified: 08-29-2018, 06:54 AM by defre90.)
#346
defre90 Offline
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hello ,

i am little stuck here . I have some emulated wiimote profiles . But how to load them up .
Where do i need to put my profile name ??

For example i have 2 profile for donkey kong 1 and 2 .

WiimoteSource0 = 1 => Donkey kong 1
WiimoteSource1 = 1 => Donkey kong 2
This don't work ??

Choosing Wiimote source per game (emulated wiimote, real wiimote, etc.):
Wiimote source numbers start from 0 for wiimote 1, 1 for wiimote 2, etc.
[Controls]
WiimoteSource0 = 0 (will set wiimote1 to "None", 1 for "Emulated Wiimote", 2 for "Real Wiimote", 3 for "Hybrid Wiimote")
WiimoteSource1 = 0 (will set wiimote2 to "None", 1 for "Emulated Wiimote", 2 for "Real Wiimote", 3 for "Hybrid Wiimote")
WiimoteSource2 = 0 (will set wiimote3 to "None", 1 for "Emulated Wiimote", 2 for "Real Wiimote", 3 for "Hybrid Wiimote")
WiimoteSource3 = 0 (will set wiimote4 to "None", 1 for "Emulated Wiimote", 2 for "Real Wiimote", 3 for "Hybrid Wiimote")
WiimoteSourceBB = 0 (will set balance board to "None", 2 for "Real Balance Board")

Can somebody help please .
Thank you

I get crazy Wink
[Controls]
WiimoteProfile1 = Donkey Kong Country Returns 1
WiimoteProfile2 = Donkey Kong Country Returns 2

When i start the game , i see both profiles are loaded , and still when choosing 2 players , second controller don't work ??
When i choose the 2 profiles in dolphin under controllers (emulated wiimote) then it works .
Don't know what i do wrong here ?
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09-30-2018, 01:26 AM
#347
Legendkiller236 Offline
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Posts: 43
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(07-13-2018, 07:14 PM)JosJuice Wrote: Yes:


Code:
[Video_Settings]
ShaderCompilationMode = 0

0 means synchronous
1 means synchronous (ubershaders)
2 means asynchronous (ubershaders)
3 means asynchronous (skip drawing)

You can also control the "Compile Shaders Before Starting" setting:


Code:
[Video_Settings]
WaitForShadersBeforeStarting = True

been sick for awhile so i didnt get a chance to read this but thanks this helped.

Any assistance with another problem. im having issues with my adding CPU clock override to the Game ini. it seems it doesnt work despite me putting it as stated on the thread

[Core]
Overclock = 0.70
OverclockEnable = True
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01-05-2019, 03:39 PM
#348
Nexxus Offline
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So I have hit a bit of a roadblock here, I am right clicking the game image, going to properties and then "edit user config"

At that point im popping in my info but when I launch the game and go to check if the emulator settings have changed (using audio = 1 since its easy to find) it doesnt seem to change, I included a picture if anyone can point me onto what is wrong.

[Image: FWrAM2L.jpg]
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01-05-2019, 04:55 PM
#349
Nexxus Offline
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Joined: Dec 2018
Okay I have seemed to get it mostly working, but I cant for the life of me get MSAA on (or SSAA for that matter)
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01-13-2019, 07:05 PM
#350
ilw
Unregistered
 
How use fullscreen-true for game separately ?
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