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[UNOFFICIAL] [Howto] Using gameini settings per game
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[UNOFFICIAL] [Howto] Using gameini settings per game
12-07-2017, 10:35 AM
#321
themanuel Offline
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Would these work on a per-game basis?

[Core]
AudioStretch = False
AudioStretchMaxLatency = 80
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12-07-2017, 05:31 PM
#322
JosJuice Offline
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(12-07-2017, 10:35 AM)themanuel Wrote: Would these work on a per-game basis?

[Core]
AudioStretch = False
AudioStretchMaxLatency = 80

I don't think that syntax works, but it is possible to get it to work in some way.
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12-07-2017, 11:02 PM
#323
themanuel Offline
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(12-07-2017, 05:31 PM)JosJuice Wrote: I don't think that syntax works, but it is possible to get it to work in some way.

In an undocumented way or something obvious that I am missing?
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12-07-2017, 11:07 PM
#324
JosJuice Offline
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(12-07-2017, 11:02 PM)themanuel Wrote: In an undocumented way or something obvious that I am missing?

It's undocumented and I don't remember exactly how it's supposed to be done.
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12-22-2017, 03:20 AM (This post was last modified: 12-22-2017, 03:47 AM by buvk.)
#325
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In order to get Mega Man 9 & 10 looking pixel perfect, I have to set the Wii resolution to 4:3, fullscreen resolution to 1024x960, and aspect ratio to stretch to window.

Is there a way to set the Wii resolution and fullscreen resolution via gameini? Right now I have to set those settings manually.
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12-22-2017, 05:30 AM
#326
JosJuice Offline
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The Wii aspect ratio is supposed to be configurable in game INIs, but I think there's some kind of bug that makes it not work. Fullscreen resolution can't be set in game INIs.
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12-22-2017, 07:25 AM
#327
buvk Offline
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(12-22-2017, 05:30 AM)JosJuice Wrote: The Wii aspect ratio is supposed to be configurable in game INIs, but I think there's some kind of bug that makes it not work. Fullscreen resolution can't be set in game INIs.

I didn't realize that was an option.  Updated to the latest dev version and noticed the option under game properties.  It appears to work just fine.

[Wii]
Widescreen = False

I will submit a feature request to specify fullscreen resolution in gameini.

Thank you for your help.
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12-22-2017, 08:07 AM
#328
JosJuice Offline
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(12-22-2017, 07:25 AM)buvk Wrote: I didn't realize that was an option. Updated to the latest dev version and noticed the option under game properties. It appears to work just fine.

Ah, nice. Maybe it has gotten fixed then Smile

(12-22-2017, 07:25 AM)buvk Wrote: I will submit a feature request to specify fullscreen resolution in gameini.

Thank you for your help.

Using this setting is discouraged (it's not accessible from the GUI at all anymore), so I think it's unlikely that someone is going to want to add a game INI option for it. But it's going to automatically be settable from game INIs anyway once the new config system starts covering it, so I would suggest waiting for that without filing a feature request on the tracker.
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01-01-2018, 09:39 PM
#329
Admentus Offline
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Hmm just wondering. Does Dolphin have an .ini command line to hide the mouse cursor for specific games? I generally want the mouse cursor enabled since I used my controller most of the time. A few games are worth playing with the mouse + keyboard instead and for those games hiding the mouse cursor would be suitable (since games such as Super Mario Galaxy already have their own in-game cursor).
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01-01-2018, 10:49 PM
#330
JosJuice Offline
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(01-01-2018, 09:39 PM)Admentus Wrote: Hmm just wondering. Does Dolphin have an .ini command line to hide the mouse cursor for specific games? I generally want the mouse cursor enabled since I used my controller most of the time. A few games are worth playing with the mouse + keyboard instead and for those games hiding the mouse cursor would be suitable (since games such as Super Mario Galaxy already have their own in-game cursor).

No. But it should become configurable in INIs in the future once we move more settings over to the new config system.
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