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[UNOFFICIAL] [Howto] Using gameini settings per game
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[UNOFFICIAL] [Howto] Using gameini settings per game
03-06-2017, 12:56 AM
#271
adtbm Offline
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Hi,

i have tested now the Game.ini settings and i have to give some feedback.

The "StereoMode = X" belongs under the [Video_Stereoscopy] section, otherwise it is not working.
I will try, if the "StereoDepth = X", "StereoConvergence = X" and "StereoSwapEyes = False/True" belong there as well.

Also the command "StereoDepthPercentage = X) disappears completely, whenever i save the ini and reopen it...

Strange, any ideas ?
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03-16-2017, 01:53 PM
#272
Firion Offline
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Probably been asked before but do you have to set all the values, or only the ones that differ from the defaults? If you have to set them all that'd be a nice usability change to implement.
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03-16-2017, 03:22 PM
#273
Aleron Ives Offline
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Settings take priority in this order, AFAIK:

User game ini > system game ini > default settings (configuration windows)

You only need to put something in your user game ini if the system ini isn't forcing that setting already and it's not a setting you're applying from the configuration windows (i.e. because you don't want it in all games).
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03-16-2017, 03:28 PM
#274
Firion Offline
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Thanks, that's awesome then, will make it much easier to do any per game configs.
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03-17-2017, 05:14 AM (This post was last modified: 03-17-2017, 05:17 AM by adtbm.)
#275
adtbm Offline
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(03-16-2017, 03:22 PM)Aleron Ives Wrote: Settings take priority in this order, AFAIK:

User game ini > system game ini > default settings (configuration windows)

You only need to put something in your user game ini if the system ini isn't forcing that setting already and it's not a setting you're applying from the configuration windows (i.e. because you don't want it in all games).

That's exactly, how i am doing it now.
I have set Dolphin for a Generic Basic configuration and i just copy&paste the parts out of the script that i need, into the Game.ini
i.e. if i need another Audio or Graphics Backend or change XFB, using a special controller configuration profile, and so on....
or for my special purpose, enable 3D, side-by-side for games i play with my Oculus.

So, whenever i configure Dolphin for a new game, i only apply the changes that differ from the General Configuration into the Games.ini.
And that's it.

I will probably write the description beside each setting (The one, that you get, when you hover with your mouse over a tickbox) this should make it even easier, to setup for each game individually.
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05-05-2017, 06:51 PM
#276
SafetyK
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How do you set it so that a specific game loads with a specific game controller configuration? In windwaker to get rid of that inverted c stick I've tried putting in [Controls] PadProfile2 = windwaker but it just says that the profile does not exist.
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05-05-2017, 07:39 PM
#277
Link_to_the_past Offline
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(05-05-2017, 06:51 PM)SafetyK Wrote: How do you set it so that a specific game loads with a specific game controller configuration? In windwaker to get rid of that inverted c stick I've tried putting in [Controls] PadProfile2 = windwaker but it just says that the profile does not exist.

"PadProfile2=" is for the second player/gamepad you need to put PadProfile1 instead.
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05-06-2017, 01:21 AM (This post was last modified: 05-06-2017, 01:27 AM by Craftyawesome.)
#278
Craftyawesome Offline
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Edit: above is it but if that doesn't work
Make sure you don't have multiple [Controls] and that your profile is exactly the same name as the ini.
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05-23-2017, 08:11 AM
#279
Garlic OS Offline
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Is there a way to set the Disable Bounding Box setting for development builds?
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05-23-2017, 04:02 PM
#280
JosJuice Offline
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(05-23-2017, 08:11 AM)Garlic OS Wrote: Is there a way to set the Disable Bounding Box setting for development builds?

Yes. Put BBoxEnable = True in [Video_Hacks] to enable bounding box.
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