This thread got old but the development is still active: just pushed Dolphin 4.0 at PortableApps.com, if everything goes well I can say that by the end of year Dolphin release at PortableApps.com will be official...
Regarding licensing, both PortableApps launcher and Dolphin shares the same license, GPLv2. Redistributing vcomp100.dll doesn't seem to break the EULA and redistributing the DirectX runtimes with the portable app by using the MS installer and making the users accept DirectX EULA seems to fix the last one. So, perhaps asking the devs if they approve it, everything is good to go, right? Is there something else that I should consider?
Regarding licensing, both PortableApps launcher and Dolphin shares the same license, GPLv2. Redistributing vcomp100.dll doesn't seem to break the EULA and redistributing the DirectX runtimes with the portable app by using the MS installer and making the users accept DirectX EULA seems to fix the last one. So, perhaps asking the devs if they approve it, everything is good to go, right? Is there something else that I should consider?
Avell A70 MOB: Core i7-11800H, GeForce RTX 3060, 16 GB DDR4-3200, Windows 11 (Insider Preview)
ASRock Z97M OC Formula: Pentium G3258, GeForce GT 440, 16 GB DDR3-1600, Windows 10 (22H2)
ASRock Z97M OC Formula: Pentium G3258, GeForce GT 440, 16 GB DDR3-1600, Windows 10 (22H2)
