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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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Unofficial Builds By Non-Devs
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Unofficial Builds By Non-Devs
10-09-2009, 04:11 AM
#41
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(10-09-2009, 03:48 AM)StripTheSoul Wrote: With me it mostly doesn't crash, but sometimes it does...also it's a problem getting back into fullscreen then...and if I get there, the graphics seem to lack some filters or so...looks kinda pixelated then...

yeah, that's one problem I'm trying to figure out... something isn't getting reset properly... which is weird because I have it doing a pretty much a complete restart of the renderer thread. But what's really strange is that if you do a simple re-size of the window, it will fix the problem... of course this only works in windowed mode because you can't drag to resize in full Wink
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10-09-2009, 05:55 AM
#42
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Another thing is that when I go back to fullscreen not by Alt+Return but over the gui, it will only show me a white screen *shrug*

Oh, btw...is there any way to get rid of those yellow log-informations in the upper left corner? They tend to get "stuck" there and kinda ennoy me when they do ^^
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10-09-2009, 06:20 AM
#43
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(10-09-2009, 05:55 AM)StripTheSoul Wrote: Another thing is that when I go back to fullscreen not by Alt+Return but over the gui, it will only show me a white screen *shrug*

Oh, btw...is there any way to get rid of those yellow log-informations in the upper left corner? They tend to get "stuck" there and kinda ennoy me when they do ^^

That's a bug with 16:9 ratio I think...
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10-09-2009, 06:27 AM
#44
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nope, using 4:3.
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10-09-2009, 06:37 AM
#45
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hmm, maybe it's using any ratio hack that does it... I dunno, I just knew that 16:9 did it for sure.
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10-09-2009, 07:46 PM
#46
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Ah, it doesn't happen when I take 1600x1200; before I used 1280x1024...so I'll just stick with that ^^
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