(01-02-2015, 05:04 AM)GeneralFailer Wrote: I assumed that could be the case, but none of the CPU cores is fully loaded during slowdowns.
Final test:
Try the latest unstable build of Ishiiruka with the Direct3D11 backend, "Fast EFB Access" option enabled in the graphics settings and "ForceDualSourceBlend" set to "True" in dx11.ini
It should be about 15% faster than the latest master build.