(11-11-2009, 09:59 AM)cruonit Wrote: Are you using any unit testsnot really, read on!
(11-11-2009, 09:59 AM)cruonit Wrote: Have you thought about making some sort of game test/ unit test engine to test various games automatically or semiauto before releasing.There are unit tests to ensure specific things are working correctly, check http://code.google.com/p/dolphin-emu/source/browse/trunk#trunk/Source/UnitTests , but not for "games", per se.
(11-11-2009, 09:59 AM)cruonit Wrote: I know it would be hard to write an automatically test for various games but a test that uses user feedback would be nice like an application that takes screenshots from games at specified time and a webpage where the community manually compares the picture with an working one (from last release or similar - a way to see if the release has broken a game).Most testing is done by developers who make the changes. Only recently has the community been needed more than normal; mainly because code is being changed in the graphics plugins which makes older cards cranky. (People, update your stuff already! ;p )
(11-11-2009, 09:59 AM)cruonit Wrote: If this makes sanse i would like to contribute coding this little semiauto testing system. Maybe some autoamtization could be done with neural networks - image recognition but the problem is the game speed could be different from release to release so an hardcore image comperation could't work.Like chaos said, go for whatever
