Hi, I need to decompress the savestates of the dolphin due to some hack I'm doing in some wii games. It is possible to do it with some flag that I can't find?
Uncompress Savestate
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12-27-2009, 11:39 PM
I saw the LZO functions in the code, but i guess it's chuncked so it would take a loooot to uncompress it manually..
12-29-2009, 02:16 PM
(12-29-2009, 01:44 PM)LuisR14 Wrote: dolphin doesn't compress the savestates >_> The name of this function should be pretty much self explanatory : http://code.google.com/p/dolphin-emu/sou...te.cpp#151 12-29-2009, 06:24 PM
T_T (dam whoever told me that it doesn't >_>), and seeing from that i'd like to see an uncompressed save state
![]() 12-30-2009, 08:07 AM
Hi All!
I recently developed a decompressor for dolphin's save states. It should work fine 'cose is based on the decompression code of dolphin. Reading the "loading save state code", i noticed something strange. Code: fread(&header, sizeof(state_header), 1, f); Checking if the save state is compressed or not. If the save is decompressed, the code reads in the buffer the wrong data i think: Code: fseek(f, 0, SEEK_END); |
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