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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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Uncap FPS
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Uncap FPS
08-15-2010, 11:53 AM (This post was last modified: 08-15-2010, 11:59 AM by inb4.)
#1
inb4 Offline
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Running r5426, VPS stays at a constant 60. FPS stays at 30.

Disabling frame cap and audio throttle does indeed make the game run faster, though, it's so fast it's unplayable.

Turning the frame cap to 60 automatically caps frames at 30. Turning on vsync still makes the game unplayable. (60 fps/120 vps)

Is it possible to remove the frame cap some other way, or is this an innate problem with some of the releases?
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08-15-2010, 12:23 PM (This post was last modified: 08-15-2010, 12:26 PM by Billiard26.)
#2
Billiard26 Offline
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Which game are you trying to play?
Uncheck "Use FPS For Limiting" if you have it checked.
You could try a newer revision, though I don't know if there were any changes after r5426 that would affect frame limiting.
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08-15-2010, 12:43 PM
#3
Xtreme2damax Offline
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For some games, 30 FPS - 60 VPS is full speed, this is likely the case for the games you are trying to play.
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08-15-2010, 02:18 PM
#4
inb4 Offline
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That would make sense, but I've also played on the latest r6xxx and I can easily et 60 FPS/VPS, just not consistently.

Audio overlapping and what not.

I believe my hardware is more than enough to run at 60/60.
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08-15-2010, 03:51 PM
#5
Xtreme2damax Offline
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But why would you want to run a game intended to be run at 30 FPS, at 60 FPS? If full speed is 30 FPS for a particular game, obviously it's not intended to be run any faster than that. Either the game is going to run super fast, or the game is going ti run super fast and be capped artificially at a higher limit. If the game is already running full speed, why bother running it any faster? If the game was intended to be ran at 60 FPS/60 VPS and it was running slower than that, then that would be a different story.

You also need to take into account that something in the game may also be bottlenecking or capping speed, especially if the game was meant to be ran at 30 FPS/60 VPS.
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08-15-2010, 04:05 PM
#6
inb4 Offline
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There's a dramatic performance jump from 30 to 60. I've developed an eye for low frame rates.

On the 30fps display, there is noticeable tearing and micro stuttering.

I've seen example videos of ToS2 running at 60fps/vps constant, it was a featured video on the download site yesterday as well.
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08-16-2010, 03:09 AM
#7
Jack Frost Offline
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Keep in mind that FPS might not be consistent thru the whole game. At times, it might run at 30 fps, while cutscenes or others are probably 60 fps - and all that with 60 vps.
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08-16-2010, 03:23 AM
#8
zurginator Offline
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Keep in mind that if a game is designed to run at 30fps (A lot are), the animations will refresh at 30 fps, regardless of how many you are getting. This looks worse if you are running @ 60 fps then if you are running at the intended 30.
Back from the grave and working on textures.
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