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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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Unbalanced Audio
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Unbalanced Audio
07-09-2013, 05:40 AM
#1
nachoaddict
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At times my game's background music audio will cut out and at other times all audio coming from the speakers will be very unbalanced (very quiet from the right speaker but normal from the left speaker). Also, I've experienced the background music simply looping around 1-2 seconds of song over and over and over again though the other game sounds work fine. Is there any way to remedy these problems?

I am currently on Windows 7, Intel i5 3.40 ghz processor, Nvidia GTX 660 graphics card, and Dolphin 3.5.
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07-09-2013, 06:13 AM
#2
Shonumi Offline
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What games are you playing? Are you using HLE audio or LLE audio? Additionally, have you tried the latest development builds? There have been a number of audio fixes since 3.5.
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07-09-2013, 08:35 AM
#3
nachoaddict
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(07-09-2013, 06:13 AM)Shonumi Wrote: What games are you playing? Are you using HLE audio or LLE audio? Additionally, have you tried the latest development builds? There have been a number of audio fixes since 3.5.
Audio issues are on Super Smash Bros Melee and Mario Kart Double Dash. In Double Dash, the background music stops playing about halfway through the first race I play. SSBM has problems with all the above sound issues.
I am using HLE audio because I believe LLE requires additional software or something else that I have not installed. I tried using them and the game wouldn't run and I got an error message.

I have not tried the latest development builds and I will test them right now.

Also, another question. In SSBM, I am getting some strange graphical glitches where the light is not working correctly. It looks like the entire map is under a shadow with the exception the areas around the characters. Is this a known issue?
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07-09-2013, 10:36 AM
#4
rokclimb15 Offline
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(07-09-2013, 08:35 AM)nachoaddict Wrote: I am using HLE audio because I believe LLE requires additional software or something else that I have not installed. I tried using them and the game wouldn't run and I got an error message.

The latest development builds have a DSP ROM included, so you no longer have to dump from your Wii to use LLE. LLE will require more horsepower though. The HLE in development editions is greatly improved as well, so don't neglect testing that either. It is just about as good as LLE for a lot of games and way faster.
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07-09-2013, 12:01 PM
#5
nachoaddict
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Thanks for the responses guys.

I used Dolphin 3.5 1576 and I haven't experienced any of the audio issues I was experiencing before. However, there are breaks, slowdowns, and various other small issues that have come with the newest version. Any suggestions on how to prevent slowdown? My game lagged so much that it crashed my graphics driver so the screen was black but after I minimized the game window it was okay again and I could continue playing though it had minor lag in a couple points of the race.

I will try some other games and keep y'all posted.
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07-10-2013, 01:23 AM
#6
Shonumi Offline
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Try 3.5-78. That was the first merge of the new-ax-HLE branch, which fixed audio for GC games that used the AX ucode. For GC games like SSBM, it should be just what you need. Note MKBig GrinD is a Zelda ucode game, so the merge doesn't affect it; you'll still probably get audio issues.
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07-10-2013, 02:46 AM
#7
jonyde10
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Pregunto Nadie se dio cuenta de que el audio en todos los juegos de Wii se escuchan trabado? mejoran cosas, pero el audio se sigue escuchando mal, cuando lo van a solucionar?
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07-10-2013, 02:55 AM
#8
ExtremeDude2 Online
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English please
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07-10-2013, 03:02 AM (This post was last modified: 07-10-2013, 03:06 AM by LordVador.)
#9
LordVador Offline
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Ya esta solucionado. Pero con las ultimas versiones se necesita hacer funcionar los juegos a la toda velocidad para que el audio se escuche bien.

English: It's already solved. But you have to run games full-speed to get a correct sound with latest builds
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
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07-10-2013, 04:30 AM
#10
jonyde10
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Gracias por la respuesta pero la versión 3.5-1024 se escuchaba bien, esta fue la ultima que se escucho bien a partir de las que siguen hasta ahora todas se escuchan trabado en los juegos de Wii, lo que si hay que notar que se escucha bien acoplado con la imagen en algunos juegos que salían a destiempo el sonido, pero por que se escucha como trabado? . Le pongo todo al máximo y nada, lo regulo standar y nada no hay caso y tengo una buena computadora bien potente para gamers.

ENGLISH: Thanks for the reply but the version 3.5-1024 was heard right, this was the last that was heard from the well that continue until all are heard now locked in Wii games, what if it should be noted that listens well coupled with the image in some games coming out at the wrong sound, but it sounds like stuck? . I put all the best and nothing, and nothing regulo standard case and I have no good good powerful computer gamers.
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