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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Controllers v
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unable to sync up wii (build in motion +)
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unable to sync up wii (build in motion +)
03-07-2013, 12:40 PM
#1
Klefmung
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Hi. Yesterday, I purchased a rocketfish bluetooth adapter that uses bluetooth 2.1. I tried several different dolphin builds and bluetooth stacks, and nothing has worked. Windows acknowledged the wiimote as I did that. However, when I booted up Skyward Sword, all I got was that I lost communication with the wiimote. When I pressed alt+f5, It said connected, then disconnected really fast every time. I even tried ripping SS again just to make sure I got a clean one. Nothing has worked. I tried to use the windows stack to turn the dongle off and back on, but now when I try to turn it on, every program just said it doesnt recognize it (when it totally did before) and it wont it wont light up anymore. My specs are:

OS: Windows 7 x64
Ram: 8 gb
Dolphin build: Have tried several including the latest.
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03-07-2013, 11:23 PM
#2
LordVador Offline
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Have you tried other games?

If you got the same issue with other games: your Wiimote is probably the cause. Is it a 3rd party one or an official one? 3rd party ones have a lot of issues with Dolphin.

If you got this issue with Zelda SS only: I suppose you aren't using a sensor bar right? Get one and it will work just fine
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
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03-08-2013, 03:00 AM
#3
Klefmung
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It is a first party controller. Also, I dont get to the screen where it asks for the sensor bar. As soon as it boots up, it gives me the "lost communication" message. then, I go back to the dolphin menu and find that it doesnt detect the thing either. Is the first player light supposed to be lit?
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03-08-2013, 03:07 AM (This post was last modified: 03-08-2013, 03:08 AM by LordVador.)
#4
LordVador Offline
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(03-08-2013, 03:00 AM)Klefmung Wrote: It is a first party controller

I meant is your Wiimote an official Nintendo Wiimote or not?

(03-08-2013, 03:00 AM)Klefmung Wrote: As soon as it boots up, it gives me the "lost communication" message. then, I go back to the dolphin menu and find that it doesnt detect the thing either

Go into "Wiimote" and press "Refresh". Does it detect your Wiimote?
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
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03-08-2013, 03:21 AM
#5
Klefmung
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Yes, it is an official nintendo controller.

And, no, it doesnt after that. also, because I messed with bluetooth stacks so much, it would seem as if I cant get it to work at all now.
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03-08-2013, 03:34 AM (This post was last modified: 03-08-2013, 03:35 AM by LordVador.)
#6
LordVador Offline
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Remove everything but Microsoft stack and retry.

Also you should try a build before 3.5-471: some Dolphin users have Wiimote issues since "real-wiimote-scanning" branch was merged to Master branch. You can try with Dolphin 3.5 (stable version) for example to check if it works
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
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