in borderless modes you just get whatever your display is set to. I'm not aware that we change the host resolution on core start when in borderless mode.
[UI] Remove fullscreen resolution UI. (PR #6196 from Helios747) NO NO NOOOO!!!
|
11-23-2017, 03:02 AM
11-23-2017, 11:38 AM
DrHouse64, my issue is not performance wise, is a problem I have had with DPI and 4K on windows for the longest.
anyway, I did a little more digging around the net, and I found a very delicious little tidbit that for the most part has solve my problem! with the dolphin full screen, microscopic letters, other emus... I think that with a little work and tinkering on my PC... it fixes everything! For anyone else that has the DPI issues with older programs that don't support high DPI, check this out! I now have everything in 4K... and I am content and in love! (I hope is OK to leave a link here) Hope it helps some people. Toodles! http://pocketnow.com/2016/01/25/hidpi-sc...windows-10 11-23-2017, 06:07 PM
I know right, I"m just pointing out another use of that option.
From France with love.
Laptop ROG : W10 / Ryzen 7 4800HS @2.9 GHz (4.2 GHz Turbo disabled unless necessary for better thermals) / 16 Go DDR4 / RTX 2060 MaxQ (6 Go GDDR6) 11-24-2017, 06:15 AM
I already voiced my displeasure with this change on the PR, may as well voice it here. I plan on keeping my own fork with the reverted changes. I just hope you guys don't end up doing more changes to the UI files to make keeping the old restored file a major PITA.
Dumbing things down and removing features is never smart, but that's just my opinion.
CPU: AMD 7950x3D GPU: RTX 4090 Founder's Edition Mobo: ASUS B650E-F STRIX RAM: G-Skill 64GB DDR5 6000Mhz PSU: EVGA Supernova 850w Titanium Case: Coolermaster HAF X O/S: Windows 11 22H2 Pro x64
11-24-2017, 07:23 AM
(11-23-2017, 02:29 AM)Helios Wrote: GPU upscaling is trivial on the GPU. Like, actually trivial. How trivial upscaling is will surely depend on the GPU; any adverse effect would generally be more noticeable on older, lower-end ones, especially with slower or shared VRAM (e.g. laptop with integrated graphics and single-channel shared RAM). The full-screen resolution setting also applies to OpenGL and Vulkan backends (and the software renderer). 11-24-2017, 07:33 AM
I see you two found this thread. Well, the original poster had their issue resolved, and there's no reason for you two to move your complaints here, so I'm just going to close this.
*waves her magic moderator wand* Closed! AMD Threadripper Pro 5975WX PBO+200 | Asrock WRX80 Creator | NVIDIA GeForce RTX 4090 FE | 64GB DDR4-3600 Octo-Channel | Windows 11 23H1 | (details)
MacBook Pro 14in | M1 Max (32 GPU Cores) | 64GB LPDDR5 6400 | macOS 12
|
« Next Oldest | Next Newest »
|
Users browsing this thread: 1 Guest(s)