Hi all,
I've started playing Metroid Prime Trilogy on Dolphin. As many of you probably know, the game has a game selection screen where you select either Prime 1, 2, Multiplayer, or 3. It then boots the game you selected. Back on the wii, some backup launchers needed to set a specific alt.dol for each specific game you wanted to boot, since there were issues launching each individial game from the selection screen. Anyway, in Dolphin with ubershaders disabled, I'm able to launch Prime 2 with no issues. With Ubershaders enabled, the game boots fine, but when it comes time to select the individual game I want to play (Prime 1, 2, MP, or 3) Dolphin crashes.
I'm fairly certain there are multiple ways around this. I could play the GC version. I could acquire the standalone Dark Echoes japanese release and change the language to english. I could probably figure out a way to skip the trilogy game select menu and just boot prime 2, sort of how people needed to change the alt.dol back in the Wii days. I'll probably be looking into all of these options, but was wondering if anyone else knew about this issue or a potential fix. Thanks all.
just in case:
Operating System: Windowsx64
Processor/CPU: i5 6600k, 4.5 Ghz
Video Card/GPU: Nvidia GTX 1070
Memory/RAM: 16GB G.Skill RipJaws V
Dolphin Revision Currently Using: 5.0-5581 x64
EDIT: For those looking for an immediate solution to using Ubershaders AND Direct3d11 as the backend, you can use a tool like WiiScrubber to replace your main.dol with another .dol (ie. rs5mp2_p.dol for MP2). Use WiiScrubber to browse your disc / backup, and replace the main.dol with the game you want to play. You'll bypass the game selection / intro and just boot into the game, which allows Dolphin to not crash (under current Nvidia drivers, at least. It seems like this entire issue may be fixed soon). This method isn't needed for OpenGL or Vulkan, but in my own experience Direct3D11 performs better in these games because of the even frame pacing.
I've started playing Metroid Prime Trilogy on Dolphin. As many of you probably know, the game has a game selection screen where you select either Prime 1, 2, Multiplayer, or 3. It then boots the game you selected. Back on the wii, some backup launchers needed to set a specific alt.dol for each specific game you wanted to boot, since there were issues launching each individial game from the selection screen. Anyway, in Dolphin with ubershaders disabled, I'm able to launch Prime 2 with no issues. With Ubershaders enabled, the game boots fine, but when it comes time to select the individual game I want to play (Prime 1, 2, MP, or 3) Dolphin crashes.
I'm fairly certain there are multiple ways around this. I could play the GC version. I could acquire the standalone Dark Echoes japanese release and change the language to english. I could probably figure out a way to skip the trilogy game select menu and just boot prime 2, sort of how people needed to change the alt.dol back in the Wii days. I'll probably be looking into all of these options, but was wondering if anyone else knew about this issue or a potential fix. Thanks all.

just in case:
Operating System: Windowsx64
Processor/CPU: i5 6600k, 4.5 Ghz
Video Card/GPU: Nvidia GTX 1070
Memory/RAM: 16GB G.Skill RipJaws V
Dolphin Revision Currently Using: 5.0-5581 x64
EDIT: For those looking for an immediate solution to using Ubershaders AND Direct3d11 as the backend, you can use a tool like WiiScrubber to replace your main.dol with another .dol (ie. rs5mp2_p.dol for MP2). Use WiiScrubber to browse your disc / backup, and replace the main.dol with the game you want to play. You'll bypass the game selection / intro and just boot into the game, which allows Dolphin to not crash (under current Nvidia drivers, at least. It seems like this entire issue may be fixed soon). This method isn't needed for OpenGL or Vulkan, but in my own experience Direct3D11 performs better in these games because of the even frame pacing.