Early 2014 I put together my first desktop PC aimed at gaming, and emulators. It was a beast, the best of the best, and when I first launched Dolphin, which I had already started playing with on my crappy laptop, I got frame drops coupled with stuttering. I spent 3 years racking my brain, searching on forums what the problem was. Was my CPU not fast enough ? Impossible… GPU ? Impossible ?
I didn't know what that stuttering was, I couldn’t put a name on it.
It's only in April 2017, when I changed CPU (that I thought would finally solve this issue) that I snapped. IT WAS THE SAME
I spent hours that night searching online, and then finally, I found it : "shader cache stuttering".
I quickly found out about Ishiiruka-Dolphin afterwards, and it was a revelation.
I refused to complete a game in 3 years because of that shader cache stuttering, I only played casually some games, playing around with settings, never more than an hour. I completed a game for the first time 2 months ago on Ishirruka-Dolphin with async shaders. Even after I surrendered to the dark side of emulation, I still followed the master branch very closely, like always, and found out about ubershaders around the same time as Ishiiruka-Dolphin.
So congratulations guys, and a huge THANK YOU
You made it
P.S. : here, I believe you meant "Despite being around 90% complete, the last 10% still remained to be done, including some key features"
I didn't know what that stuttering was, I couldn’t put a name on it.
It's only in April 2017, when I changed CPU (that I thought would finally solve this issue) that I snapped. IT WAS THE SAME
I spent hours that night searching online, and then finally, I found it : "shader cache stuttering".
I quickly found out about Ishiiruka-Dolphin afterwards, and it was a revelation.
I refused to complete a game in 3 years because of that shader cache stuttering, I only played casually some games, playing around with settings, never more than an hour. I completed a game for the first time 2 months ago on Ishirruka-Dolphin with async shaders. Even after I surrendered to the dark side of emulation, I still followed the master branch very closely, like always, and found out about ubershaders around the same time as Ishiiruka-Dolphin.
So congratulations guys, and a huge THANK YOU
You made it
P.S. : here, I believe you meant "Despite being around 90% complete, the last 10% still remained to be done, including some key features"
OS : Windows 11 Pro
CPU : i7-7700K (4.8 GHz)
GPU : GTX 1080 Ti FTW3 HYBRID (2 GHz)
RAM : G.Skill Trident Z RGB 16 GB DDR4 3000 MHz C14
Dolphin : latest dev
CPU : i7-7700K (4.8 GHz)
GPU : GTX 1080 Ti FTW3 HYBRID (2 GHz)
RAM : G.Skill Trident Z RGB 16 GB DDR4 3000 MHz C14
Dolphin : latest dev