I have both the Wii and GameCube versions, and I do not have the problem on either even with AF on.
Twilight Princess minimap bug, broken outline
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Switching from DX11 back to DX9 (deprecated) fixed the map problem for me. The projection doesn't look as cleanly as it does on a normal Wii, but there is no longer any flashing pink outline on the map. I consider that a win. Was able to run 4x native resolution w/ 16 AF too. Hope that helps.
Direct3D11 Direct3D9 (deprecated)
Windows 10 Pro 64-Bit | Core i5 4690K @ 4.3ghz | eVGA SC+ ACX 2.0 GTX 980 Ti (x2 Sli) | Noctua NH-D15 | 16GB DDR3-2400 ram | MSI Z97 Gaming 5 | 500 GB Samsung 850 EVO SSD
12-06-2013, 12:56 PM
Perfect! Game is running stable and fluid at 30FPS or higher! Thanks for the help!
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